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Network live 11,854 servers online 99,188 players aboard 532 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Rust Lab

Offline 185.138.198.45:28015 checked 21d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 21d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 20 players now 0% full
07-day averagepeak –
#15,929ranktop 72%
21d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 8 Oct, 00:55 UTC 01:55 UK · 21d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average 81 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 130 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 144 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 55 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average 141 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average 347 / 350
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Rust Lab against other Rust servers?

Over the past seven days, Rust Lab has climbed to #15,929 for player hours, putting it in the top 72% of all ranked servers.

Is Rust Lab busy at the moment?

The last sighting of Rust Lab was 21 days 18 hours ago; it is offline right now.

Server rules

What is the current map on Rust Lab?

The map on Rust Lab is procedural, produced by the game.

Which settings and rules apply on Rust Lab?

No gather rate appears in the name of Rust Lab. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. The VAC anti-cheat from Valve is enabled.

Operator and location

In which region is Rust Lab based?

No region is published by Rust Lab. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 185.138.198.45:28015 is its address.

Is Rust Lab up, and how good is its uptime?

The current status for Rust Lab is offline, last seen 21 days 18 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 7 October 2026.

On what Rust version does Rust Lab operate?

On Linux, Rust Lab runs Rust network protocol 2634 and build 167058. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

How does Rust Lab handle its wipe days?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does Rust Lab wipe, and at what times?

To tell its rhythm we would need more of Rust Lab's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 21 days 19 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is Rust Lab part of?

These Rust Wipe Tracker lists take Rust Lab: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.

What is the meaning of the server tags on Rust Lab?

gmvanilla (Game mode): Vanilla survival gameplay; mp20 (Max players): It holds 20 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins are the tags Rust Lab publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Connecting

What is the process to join Rust Lab?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 185.138.198.45:28015.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmvanilla,cs167058,ts8,^z,^y

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp20
Max players It holds 20 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Join only if your game runs protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.