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Network live 11,757 servers online 71,901 players aboard 213 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

ICE Map Forge local verification

Offline 185.139.215.250:32018 checked 3d ago

Tracking number · connect
Wipe progress · wiped 3d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ ? players now
07-day averagepeak –
#15,290ranktop 69%
3d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average 143 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 182 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average 553 / 675
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average 30 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 623 / 775
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average 533 / 625
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of ICE Map Forge local verification against other Rust servers?

In the top 69% of all ranked servers sits ICE Map Forge local verification, at #15,290 on hours played over seven days.

How many players are on ICE Map Forge local verification right now?

At the moment ICE Map Forge local verification is offline, having last been seen 3 days 16 hours ago. The seven-day average for this server is 0 players.

Server rules

Which map is active on ICE Map Forge local verification?

The map on ICE Map Forge local verification is procedural, produced by the game.

What are the rules on ICE Map Forge local verification, and what settings does it run?

The name of ICE Map Forge local verification gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.

About the server

What is the location of ICE Map Forge local verification?

There is no region published for ICE Map Forge local verification. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 185.139.215.250:32018.

What is the uptime of ICE Map Forge local verification, and is it online?

The current status for ICE Map Forge local verification is offline, last seen 3 days 16 hours ago. 0% is the uptime for the last 2 full days, up for 0 of 48 hours. The first sighting of it by Rust Wipe Tracker came on 26 October 2026.

What Rust version is ICE Map Forge local verification using?

On Windows, ICE Map Forge local verification runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.

Map resets

When does ICE Map Forge local verification wipe? What schedule does it follow?

There are too few of ICE Map Forge local verification's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 3 days 16 hours.

Tags and filters

Where does ICE Map Forge local verification appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take ICE Map Forge local verification: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it appears.

What is the meaning of the server tags on ICE Map Forge local verification?

gmrust (Game mode): Survival in standard Rust; mp0 (Max players): It holds 0 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags ICE Map Forge local verification publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

How do you connect to ICE Map Forge local verification?

Enter client.connect 185.139.215.250:32018 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp0
Max players It holds 0 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.