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Network live 11,847 servers online 98,615 players aboard 535 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

ICE Map Forge local verification

Offline 185.139.215.250:49826 checked 15d ago

Tracking number · connect
Wipe progress · wiped 15d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ ? players now
07-day averagepeak –
#15,236ranktop 70%
15d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average 270 / 325
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 331 / 425
  3. eulongtest (private perf box)EU · groups of 14+ · monthly · 290 on average 0 / 8
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average 850 / 1000
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average 52 / 100
  6. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 914 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of ICE Map Forge local verification against other Rust servers?

In the top 70% of all ranked servers sits ICE Map Forge local verification, at #15,236 on hours played over seven days.

What is the current population on ICE Map Forge local verification?

The last sighting of ICE Map Forge local verification was 15 days 6 hours ago; it is offline right now.

Server rules

On what map does ICE Map Forge local verification take place?

The game generates the procedural map that ICE Map Forge local verification runs.

Which settings and rules apply on ICE Map Forge local verification?

You will not find a gather rate in the name of ICE Map Forge local verification. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

About the server

What is the location of ICE Map Forge local verification?

You will find no region published by ICE Map Forge local verification. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 185.139.215.250:49826.

Is ICE Map Forge local verification up, and how good is its uptime?

The current status for ICE Map Forge local verification is offline, last seen 15 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 14 October 2026.

On what Rust version does ICE Map Forge local verification operate?

Rust network protocol 2634 and build 167781 on Windows is what ICE Map Forge local verification runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

How often does ICE Map Forge local verification wipe, and at what times?

There are too few of ICE Map Forge local verification's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 15 days 6 hours have passed since this world was made.

Server tags

On Rust Wipe Tracker, which lists and filters is ICE Map Forge local verification part of?

The Rust Wipe Tracker lists that include ICE Map Forge local verification are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on ICE Map Forge local verification?

Read off the game's server browser, the tags for ICE Map Forge local verification are: gmrust (Game mode): Standard Rust survival is the game mode here; mp0 (Max players): Slot count: 0; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What is the process to join ICE Map Forge local verification?

Enter client.connect 185.139.215.250:49826 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp0
Max players Slot count: 0.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.