Rust Local Survival [Raidable Events + NPCs]
Offline 185.14.97.112:28015 checked 20d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 216 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 122 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 187 / 225
- RustSpain.com | EU Main 36 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 198 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 67 / 1000
Quick answers
From the figures on this page.
Population
What is the ranking of Rust Local Survival [Raidable Events + NPCs] against other Rust servers?
In the top 72% of all ranked servers sits Rust Local Survival [Raidable Events + NPCs], at #15,909 on hours played over seven days.
How many players are on Rust Local Survival [Raidable Events + NPCs] right now?
The last sighting of Rust Local Survival [Raidable Events + NPCs] was 20 days ago; it is offline right now.
Rules and settings
On what map does Rust Local Survival [Raidable Events + NPCs] take place?
The map on Rust Local Survival [Raidable Events + NPCs] is procedural, produced by the game.
What settings and rules should you know for Rust Local Survival [Raidable Events + NPCs]?
No gather rate appears in the name of Rust Local Survival [Raidable Events + NPCs]. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. VAC, Valve's anti-cheat, is switched off.
Operator and location
In which region is Rust Local Survival [Raidable Events + NPCs] based?
No region is published by Rust Local Survival [Raidable Events + NPCs]. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 185.14.97.112:28015.
Is Rust Local Survival [Raidable Events + NPCs] up, and how good is its uptime?
The current status for Rust Local Survival [Raidable Events + NPCs] is offline, last seen 20 days ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 6 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Rust Local Survival [Raidable Events + NPCs] using?
Rust network protocol 2634 and build 166652 on Windows is what Rust Local Survival [Raidable Events + NPCs] runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
When does Rust Local Survival [Raidable Events + NPCs] wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Rust Local Survival [Raidable Events + NPCs]'s wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 20 days 20 hours.
Tags and filters
Where does Rust Local Survival [Raidable Events + NPCs] appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Rust Local Survival [Raidable Events + NPCs] are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Rust Local Survival [Raidable Events + NPCs]?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon are the tags Rust Local Survival [Raidable Events + NPCs] publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join Rust Local Survival [Raidable Events + NPCs]?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 185.14.97.112:28015.