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Network live 11,837 servers online 77,657 players aboard 257 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My Dev Server

Offline 185.146.120.169:28015 checked 18d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 18d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 1 players now 0% full
07-day averagepeak –
#14,095ranktop 64%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct11 Oct13 Oct16 Oct18 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 11 Oct, 05:24 UTC 06:24 UK · 18d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 194 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 131 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average 0 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 78 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 44 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average 268 / 700
Help desk

Quick answers

From the figures on this page.

Player activity

Where does My Dev Server place among Rust servers?

In the top 64% of all ranked servers sits My Dev Server, at #14,095 on hours played over seven days.

Is My Dev Server busy at the moment?

The last sighting of My Dev Server was 18 days ago; it is offline right now.

Map and rules

Which map is active on My Dev Server?

A procedural map, generated by the game, is what My Dev Server runs.

What are the rules on My Dev Server, and what settings does it run?

The name of My Dev Server gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. The VAC anti-cheat from Valve is enabled.

Operator and location

In which region is My Dev Server based?

No region is published by My Dev Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 185.146.120.169:28015.

Is My Dev Server up, and how good is its uptime?

The current status for My Dev Server is offline, last seen 18 days ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 6 October 2026.

On what Rust version does My Dev Server operate?

Rust network protocol 2634 and build 167398 on Windows is what My Dev Server runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What happens on My Dev Server when wipe day arrives?

1 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

How often does My Dev Server wipe, and at what times?

To tell its rhythm we would need more of My Dev Server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 18 days 8 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is My Dev Server part of?

You will find My Dev Server on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.

What is the meaning of the server tags on My Dev Server?

Read off the game's server browser, the tags for My Dev Server are: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167398 (Build): The game build is 167398; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What is the process to join My Dev Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 185.146.120.169:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players It holds 1 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167398
Build The game build is 167398.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.