TestServer
Offline 185.149.28.55:28015 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 637 / 675
- Rustoria.co - EU East Long 386 / 425
- Rustoria.co - EU Main 42 / 250
- Rusty Moose |EU Main| 47 / 250
- Rustoria.co - EU East Medium 161 / 200
- Rustafied.com - EU Friday 97 / 125
Quick answers
From the figures on this page.
Player activity
What is the ranking of TestServer against other Rust servers?
Over the past seven days, TestServer has climbed to #15,411 for player hours, putting it in the top 69% of all ranked servers.
Is TestServer busy at the moment?
The last sighting of TestServer was 6 days 9 hours ago; it is offline right now. Averaged over the past week: 0 players.
Rules and settings
What is the current map on TestServer?
The game generates the procedural map that TestServer runs.
What are the rules on TestServer, and what settings does it run?
No gather rate appears in the name of TestServer. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
Server details
In which region is TestServer based?
No region is published by TestServer. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 185.149.28.55:28015 is its address.
What is the uptime of TestServer, and is it online?
TestServer is offline at the moment, with the last sighting 6 days 9 hours ago. 0% is the uptime for the last 5 full days, up for 0 of 120 hours. It was first seen by Rust Wipe Tracker on 22 October 2026.
On what Rust version does TestServer operate?
The version on TestServer is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does TestServer wipe? What schedule does it follow?
To tell its rhythm we would need more of TestServer's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 6 days 10 hours.
Server tags
Where does TestServer appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take TestServer: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on TestServer?
gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): The server has 5 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set are the tags TestServer publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join TestServer?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 185.149.28.55:28015.