Void.Place | Classic
Online 185.149.40.74:28017 checked 2h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 17:55 UTC · 17:55 UK, in 22h.
Every Thursday at 17:55 UTC · high confidenceComing wipes
- 22hThu 29 Oct, 17:55 UTC17:55 UK
- 7d 23hThu 5 Nov, 19:00 UTC19:00 UKFW
- 14d 22hThu 12 Nov, 17:55 UTC17:55 UK
- 21d 22hThu 19 Nov, 17:55 UTC17:55 UK
- 28d 22hThu 26 Nov, 17:55 UTC17:55 UK
- 35d 23hThu 3 Dec, 19:00 UTC19:00 UKFW
- 42d 22hThu 10 Dec, 17:55 UTC17:55 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 29 Oct, 17:55 UTC17:55 UK · in 22hNext wipe expected · every Thursday at 17:55 UTC
-
Thu 22 Oct, 17:55 UTC 18:55 UK · 6d agoWipe delivered
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 15 Oct, 17:53 UTC 18:53 UK · 13d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 0
-
Thu 8 Oct, 17:54 UTC 18:54 UK · 20d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 0
-
Thu 1 Oct, 18:14 UTC FW 19:14 UK · 27d agoForce wipe delivered
- Peak
- 3
- Crowd
- halved by day 3
- Lasted
- 7 days
- Players before
- 0
-
Thu 24 Sep, 18:16 UTC 19:16 UK · 34d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 0
-
Thu 17 Sep, 17:59 UTC 18:59 UK · 41d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Player activity
What is the ranking of Void.Place | Classic against other Rust servers?
Over the past seven days, Void.Place | Classic has climbed to #3,531 for player hours, putting it in the top 16% of all ranked servers.
How many players are on Void.Place | Classic right now?
Checking now: 1 players on 100 slots at Void.Place | Classic. The seven-day figures show an average of 1 players and a peak of 6. The busiest hour over the last 48 hours was 21:00 UTC, averaging 3 players.
Server rules
On what map does Void.Place | Classic take place?
The game generates the procedural map on Void.Place | Classic at size 3,000 with seed 466137484. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for Void.Place | Classic?
You will not find a gather rate in the name of Void.Place | Classic. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
Server details
In which region is Void.Place | Classic based?
You will find no region published by Void.Place | Classic. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 185.149.40.74:28017 is its address.
What is the performance like on Void.Place | Classic?
The 48-hour average for server fps stands at 196, never dipping below 164. The world held as many as 55,306 entities: buildings, deployables and the rest. 2,585 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.
How reliable is Void.Place | Classic, and is it currently online?
Void.Place | Classic is up and online at the moment. The uptime it reports puts its last restart at about 4 days 23 hours ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is Void.Place | Classic using?
Rust network protocol 2635 and build 168909 on Linux is what Void.Place | Classic runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What should you expect from wipe day on Void.Place | Classic?
3 players is the average peak across its recent wipes. 41 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 80% of recent wipes. By day 3 it had fallen below half where the crowd did not hold.
When does Void.Place | Classic wipe? What schedule does it follow?
You will find Void.Place | Classic wiping every Thursday at 17:55 UTC. You can expect its next wipe on Thursday 29 October at 17:55 UTC. 6 days 1 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Void.Place | Classic part of?
These Rust Wipe Tracker lists take Void.Place | Classic: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it appears.
How should you read the tags on Void.Place | Classic?
gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags Void.Place | Classic publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join Void.Place | Classic?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 185.149.40.74:28017. Its website can be found at https://void.place/.
