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Network live 11,677 servers online 48,863 players aboard 130 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RolePlayRust #1

Online 185.158.112.236:10000 checked 10m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 11d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
2/ 10 players now 20% full
47-day averagepeak 11
#1,658ranktop 7%
11d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
02.557.51002:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.4 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
20wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 9

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 3 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 16 Oct, 14:26 UTC 15:26 UK · 11d ago
    Wipe delivered
    Peak
    18
    Crowd
    –
    Lasted
    running
    Players before
    3
  2. Thu 1 Oct, 19:31 UTC FW 20:31 UK · 26d ago
    Force wipe delivered
    Peak
    24 +1 queue
    Crowd
    halved by day 6
    Lasted
    14.8 days
    Players before
    1
  3. Thu 17 Sep, 19:05 UTC 20:05 UK · 40d ago
    Wipe delivered
    Peak
    17 +1 queue
    Crowd
    halved by day 12
    Lasted
    14 days
    Players before
    7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 162 on average 35 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average 129 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average 51 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average 38 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 6 / 200
  6. CSL Scenery Budget Testgroups of 8+ · 85 on average 0 / 500
Help desk

Quick answers

From the figures on this page.

Population

How does RolePlayRust #1 compare with other Rust servers in the rankings?

A seven-day player-hours count places RolePlayRust #1 at #1,658: the top 7% of every ranked server.

What is the current population on RolePlayRust #1?

Checking now: 2 players on 10 slots at RolePlayRust #1. Averaged over the past week: 4 players, peaking at 11. Over the last 48 hours, the peak hour came at 16:00 UTC with an average of 7 players.

Map and rules

On what map does RolePlayRust #1 take place?

Size 4,500 and seed 2147483647 define the procedural map RolePlayRust #1 runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

What settings and rules should you know for RolePlayRust #1?

The name of RolePlayRust #1 gives no gather rate. A group holds no more than 20 players. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.

About the server

What is the location of RolePlayRust #1?

You will find no region published by RolePlayRust #1. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 185.158.112.236:10000.

How smoothly does RolePlayRust #1 run?

The 48-hour average for server fps stands at 78, never dipping below 3. Buildings, deployables and all the rest of the world pushed its entity count as high as 147,060. The highest memory reading was 4,203 MB. Players feel a rising entity count and low fps as lag.

Is RolePlayRust #1 up, and how good is its uptime?

Right now, RolePlayRust #1 is online. The uptime it reports puts its last restart at about 3 minutes ago. It was up 168 of 168 hours over the last 7 full days, 100% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does RolePlayRust #1 operate?

On Windows, RolePlayRust #1 runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What happens on RolePlayRust #1 when wipe day arrives?

20 players is the average peak across its recent wipes. 3 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 9.

On what schedule does RolePlayRust #1 reset its map?

RolePlayRust #1 wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 11 days 10 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is RolePlayRust #1 part of?

These Rust Wipe Tracker lists take RolePlayRust #1: Modded Rust servers and Roleplay Rust servers and their wipes. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.

What is the meaning of the server tags on RolePlayRust #1?

gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts20 (Group limit): The team limit is 20; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags RolePlayRust #1 publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

How do you connect to RolePlayRust #1?

Enter client.connect 185.158.112.236:10000 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://rprust.gamestores.app/.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp10
Max players The server has 10 slots.
ts20
Group limit The team limit is 20.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.