[RUST] Cap Story TRIO 27.10
Online EU 185.158.114.22:32015 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers, top 53% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 06:27 UTC · 06:27 UK, in 6d 9h.
Its weekly schedule tag · low confidenceComing wipes
- 6d 9hTue 3 Nov, 06:27 UTC06:27 UK
- 8d 21hThu 5 Nov, 19:00 UTC19:00 UKFW
- 13d 9hTue 10 Nov, 06:27 UTC06:27 UK
- 20d 9hTue 17 Nov, 06:27 UTC06:27 UK
- 27d 9hTue 24 Nov, 06:27 UTC06:27 UK
- 34d 9hTue 1 Dec, 06:27 UTC06:27 UK
- 36d 21hThu 3 Dec, 19:00 UTC19:00 UKFW
- 41d 9hTue 8 Dec, 06:27 UTC06:27 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Tue 3 Nov, 06:27 UTC06:27 UK · in 6d 9hNext wipe expected · its weekly schedule tag
-
Tue 27 Oct, 06:27 UTC 06:27 UK · 14h agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Sun 25 Oct, 05:00 UTC 05:00 UK · 2d agoWipe delivered
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.1 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 678 / 750
- Rustoria.co - EU Main 57 / 250
- Rusty Moose |EU Main| 95 / 250
- Rustafied.com - EU Friday 173 / 250
- Rustafied.com - EU Main 85 / 125
- Magic Rust — Main | Kлaccикa x1 | Pyccкий 109 / 170
Quick answers
From the figures on this page.
Player count
How does [RUST] Cap Story TRIO 27.10 compare with other Rust servers in the rankings?
Ranked #4,345 on player hours over the last seven days, [RUST] Cap Story TRIO 27.10 is #1,544 in Europe and in the top 20% of all ranked servers.
How many players are on [RUST] Cap Story TRIO 27.10 right now?
At the moment 1 players are on [RUST] Cap Story TRIO 27.10, which has 250 slots. The seven-day figures show an average of 1 players and a peak of 2. The busiest hour over the last 48 hours was 08:00 UTC, averaging 2 players.
Server rules
What is the current map on [RUST] Cap Story TRIO 27.10?
The game generates the procedural map on [RUST] Cap Story TRIO 27.10 at size 1,000 with seed 10089. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on [RUST] Cap Story TRIO 27.10?
You will not find a gather rate in the name of [RUST] Cap Story TRIO 27.10. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. The server browser files it under Community, as a community server. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is [RUST] Cap Story TRIO 27.10 based?
The EU tag is how [RUST] Cap Story TRIO 27.10 lists its location: Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 185.158.114.22:32015.
What is the performance like on [RUST] Cap Story TRIO 27.10?
Averaged over the last 48 hours, server fps was 212, with a low of 143. The world held as many as 4,737 entities: buildings, deployables and the rest. 1,155 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
How reliable is [RUST] Cap Story TRIO 27.10, and is it currently online?
You can find [RUST] Cap Story TRIO 27.10 online at present. Its reported uptime suggests a restart roughly 12 hours ago. 100% is the uptime for the last 2 full days, up for 48 of 48 hours. It was first seen by Rust Wipe Tracker on 24 October 2026.
On what Rust version does [RUST] Cap Story TRIO 27.10 operate?
The version on [RUST] Cap Story TRIO 27.10 is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How does [RUST] Cap Story TRIO 27.10 handle its wipe days?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 100% of recent cases.
How often does [RUST] Cap Story TRIO 27.10 wipe, and at what times?
Since the record holds too few of [RUST] Cap Story TRIO 27.10's wipes to confirm the schedule, the prediction goes by its tag. You can expect its next wipe on Tuesday 3 November at 06:27 UTC. You are playing a world created 14 hours. Its tags give a wipe schedule of once a week.
Tags and filters
Where does [RUST] Cap Story TRIO 27.10 appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include [RUST] Cap Story TRIO 27.10 are: Rust tutorial servers, Rust servers in Europe and Rust community servers, unmodded. On the server list, apply Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours and it appears.
How should you read the tags on [RUST] Cap Story TRIO 27.10?
gmvanilla (Game mode): This is vanilla survival; mp250 (Max players): Slot count: 250; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^w (Weekly): A wipe every week; ^t (Tutorial on): Facepunch's tutorial is available here for new players; ^o (Oxide): It uses Oxide (uMod) for plugins; EU (Europe): In the server browser it appears under Europe are the tags [RUST] Cap Story TRIO 27.10 publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join [RUST] Cap Story TRIO 27.10?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 185.158.114.22:32015.
