Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|
Offline 185.172.175.236:28085 checked 26d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 116 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 131 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 134 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 105 / 700
- RustSpain.com | EU Main 35 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 30 / 1000
Quick answers
From the figures on this page.
Player activity
What is the ranking of Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| against other Rust servers?
A seven-day player-hours count places Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| at #15,920: the top 70% of every ranked server.
Is Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| busy at the moment?
At the moment Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| is offline, having last been seen 26 days 5 hours ago.
Server rules
Which map is active on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?
The game generates the procedural map on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| at size 4,500 with seed 1610899211. Size and seed match means the map matches, so you can view it on RustMaps from this page.
Which settings and rules apply on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?
You will not find a gather rate in the name of Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|. The game's default applies: 8 players to a group at most. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What location does Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| run from?
No region is published by Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 185.172.175.236:28085 is its address.
What is the uptime of Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|, and is it online?
Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| is offline at the moment, with the last sighting 26 days 5 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 15 September 2026.
On what Rust version does Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| operate?
Rust network protocol 2633 and build 162929 on Windows is what Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| reset its map?
Its rhythm cannot yet be told: too few of Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|'s wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 55 days 2 hours.
Tags and filters
Where does Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| appear in Rust Wipe Tracker lists and filters?
You will find Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the server tags on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?
Read off the game's server browser, the tags for Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): Build number: 162929; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?
Enter client.connect 185.172.175.236:28085 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.