Oil Trainer - Local Development
Offline 185.176.158.8:28015 checked 30d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 45 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 129 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 52 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 27 / 700
- RustSpain.com | EU Main 4 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 8 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of Oil Trainer - Local Development against other Rust servers?
Over the past seven days, Oil Trainer - Local Development has climbed to #16,952 for player hours, putting it in the top 71% of all ranked servers.
How many players are on Oil Trainer - Local Development right now?
At the moment Oil Trainer - Local Development is offline, having last been seen 30 days 12 hours ago.
Server rules
Which map is active on Oil Trainer - Local Development?
The map on Oil Trainer - Local Development is procedural, produced by the game.
What settings and rules should you know for Oil Trainer - Local Development?
No gather rate appears in the name of Oil Trainer - Local Development. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does Oil Trainer - Local Development run from?
No region is published by Oil Trainer - Local Development. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 185.176.158.8:28015 is its address.
How reliable is Oil Trainer - Local Development, and is it currently online?
Offline for now: Oil Trainer - Local Development was last seen 30 days 12 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 27 September 2026.
What Rust version is Oil Trainer - Local Development using?
On Windows, Oil Trainer - Local Development runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does Oil Trainer - Local Development wipe? What schedule does it follow?
There are too few of Oil Trainer - Local Development's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 30 days 13 hours.
Tags and listings
Where does Oil Trainer - Local Development appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Oil Trainer - Local Development are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Oil Trainer - Local Development?
Read off the game's server browser, the tags for Oil Trainer - Local Development are: gmrust (Game mode): Survival in standard Rust; mp6 (Max players): It holds 6 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join Oil Trainer - Local Development?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 185.176.158.8:28015.