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Network live 11,640 servers online 44,156 players aboard 105 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RSM_Solo

Offline 185.177.96.226:28015 checked 22d ago

Tracking number · connect
Wipe progress · wiped 24d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 50 players now 2% full
07-day averagepeak –
#13,779ranktop 62%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct9 Oct11 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 4 Oct, 10:09 UTC 11:09 UK · 24d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average 295 / 300
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 256 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 27 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average 22 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 38 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average 123 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

How does RSM_Solo compare with other Rust servers in the rankings?

Over the past seven days, RSM_Solo has climbed to #13,779 for player hours, putting it in the top 62% of all ranked servers.

How many players are on RSM_Solo right now?

At the moment RSM_Solo is offline, having last been seen 22 days 11 hours ago.

Server rules

What is the current map on RSM_Solo?

A procedural map, generated by the game, is what RSM_Solo runs.

Which settings and rules apply on RSM_Solo?

The name of RSM_Solo gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.

About the server

What location does RSM_Solo run from?

No region is published by RSM_Solo. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 185.177.96.226:28015.

How reliable is RSM_Solo, and is it currently online?

RSM_Solo is offline at the moment, with the last sighting 22 days 11 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 4 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is RSM_Solo using?

The version on RSM_Solo is Rust network protocol 2634 and build 166652, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

How does RSM_Solo handle its wipe days?

0 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak.

How often does RSM_Solo wipe, and at what times?

To tell its rhythm we would need more of RSM_Solo's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 24 days 22 hours.

Server tags

Where does RSM_Solo appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include RSM_Solo are: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on RSM_Solo?

The game's server browser picks up these RSM_Solo tags: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What is the process to join RSM_Solo?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 185.177.96.226:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Join only if your game runs protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.