RSM_Solo
Offline 185.177.96.50:28015 checked 1d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 320 / 375
- Rustoria.co - EU East Long 203 / 250
- Rusty Moose |EU Main| 35 / 250
- Rustoria.co - EU Main 24 / 250
- Rustafied.com - EU Friday 52 / 100
- Rustoria.co - EU East Medium 65 / 200
Quick answers
From the figures on this page.
Player activity
How does RSM_Solo compare with other Rust servers in the rankings?
Over the past seven days, RSM_Solo has climbed to #14,336 for player hours, putting it in the top 65% of all ranked servers.
How many players are on RSM_Solo right now?
The last sighting of RSM_Solo was 27 hours ago; it is offline right now. The seven-day figures show an average of 0 players and a peak of 1. Over the last 48 hours, the peak hour came at 20:00 UTC with an average of 0 players.
Rules and settings
On what map does RSM_Solo take place?
The map on RSM_Solo is procedural, produced by the game.
What settings and rules should you know for RSM_Solo?
You will not find a gather rate in the name of RSM_Solo. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is RSM_Solo based?
There is no region published for RSM_Solo. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 185.177.96.50:28015 is its address.
How reliable is RSM_Solo, and is it currently online?
Offline for now: RSM_Solo was last seen 27 hours ago. 27 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is RSM_Solo using?
Rust network protocol 2635 and build 168909 on Windows is what RSM_Solo runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
On what schedule does RSM_Solo reset its map?
There are too few of RSM_Solo's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 24 days 13 hours.
Tags and filters
Where does RSM_Solo appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include RSM_Solo are: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on RSM_Solo?
Read off the game's server browser, the tags for RSM_Solo are: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to RSM_Solo?
Enter client.connect 185.177.96.50:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.