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Network live 11,700 servers online 43,056 players aboard 102 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

CrumbleTestServer

Offline 185.181.221.86:28015 checked 1d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 1d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 50 players now 0% full
17-day averagepeak 1
#12,305ranktop 55%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75118:0019:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. Tue 27 Oct, 18:36 UTC 18:36 UK · 1d ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average 34 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 135 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 34 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average 28 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 3 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 4 / 1000
Help desk

Quick answers

From the figures on this page.

Population

How does CrumbleTestServer compare with other Rust servers in the rankings?

In the top 55% of all ranked servers sits CrumbleTestServer, at #12,305 on hours played over seven days.

What is the current population on CrumbleTestServer?

The last sighting of CrumbleTestServer was 30 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 1. Over the last 48 hours, the peak hour came at 18:00 UTC with an average of 1 players.

Map and rules

On what map does CrumbleTestServer take place?

The game generates the procedural map that CrumbleTestServer runs.

Which settings and rules apply on CrumbleTestServer?

You will not find a gather rate in the name of CrumbleTestServer. The game's default applies: 8 players to a group at most. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.

Operator and location

What is the location of CrumbleTestServer?

No region is published by CrumbleTestServer. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 185.181.221.86:28015.

Is CrumbleTestServer up, and how good is its uptime?

The current status for CrumbleTestServer is offline, last seen 30 hours ago. Across the last 1 full day, uptime came to 0%: 0 of 24 hours. The first sighting of it by Rust Wipe Tracker came on 27 October 2026.

What Rust version is CrumbleTestServer using?

The version on CrumbleTestServer is Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Map resets

When does CrumbleTestServer wipe? What schedule does it follow?

There are too few of CrumbleTestServer's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 30 hours.

Tags and filters

Where does CrumbleTestServer appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take CrumbleTestServer: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on CrumbleTestServer?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags CrumbleTestServer publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What steps do you take to join CrumbleTestServer?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 185.181.221.86:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.