HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP
Online 185.185.56.59:28015 checked 7m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 16:29 UTC · 16:29 UK, in 1d 6h.
Biweekly: 14 days after its last wipeWipes
every wipe as a delivery, newest first-
Thu 29 Oct, 16:29 UTC16:29 UK · in 1d 6hNext wipe expected · biweekly: 14 days after its last wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Alias RPG Season 10 [PVE,RU] 14 / 100
- RustNK - Custom Hardcore PvE, NPCs, Events & Quests 2 / 50
- Primal Earth PvE | Hardcore Progression | Rock to AK 2 / 25
- #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS 0 / 50
- RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD] 2 / 200
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 93 / 2000
Quick answers
From the figures on this page.
Player count
How does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP compare with other Rust servers in the rankings?
Over the past seven days, HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP has climbed to #3,816 for player hours, putting it in the top 17% of all ranked servers.
What is the current population on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
Checking now: 3 players on 50 slots at HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. Averaged over the past week: 3 players, peaking at 11. Over the last 48 hours, the peak hour came at 18:00 UTC with an average of 10 players.
Rules and settings
What is the current map on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP runs a procedural map of size 4,500, made by the game's generator. Its name for the map: Custom Map.
Which settings and rules apply on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
No gather rate appears in the name of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. 8 players is the group limit, since the game's default applies. It runs hardcore, Facepunch's most punishing mode. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Carbon supplies the plugins. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
You will find no region published by HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 185.185.56.59:28015 is its address.
What is the performance like on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
Server fps over the last 48 hours averaged 211; the lowest was 146. Buildings, deployables and all the rest of the world pushed its entity count as high as 119,297. The highest memory reading was 5,100 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP up, and how good is its uptime?
HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is up and online at the moment. About 4 hours ago is when it last restarted, judged by the uptime it gives. It stayed up 100% of the time across the last 1 full day, which is 24 of 24 hours. It was first seen by Rust Wipe Tracker on 26 October 2026.
What Rust version is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP using?
The version on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP wipe? What schedule does it follow?
From biweekly: 14 days after its last wipe, HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP's next wipe is estimated. You can expect its next wipe on Thursday 29 October at 16:29 UTC. 12 days 17 hours have passed since this world was made. In its tags it posts a wipe every two weeks.
Tags and filters
Where does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP are: Modded Rust servers and Best Rust PvE servers. On the server list, apply Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks and it appears.
How should you read the tags on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
The game's server browser picks up these HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP tags: gmhardcore (Game mode): The mode is Hardcore, with harsher rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): The world provides the danger, not other players; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What steps do you take to join HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
Enter client.connect 185.185.56.59:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.