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Network live 11,773 servers online 67,310 players aboard 192 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]

Online 185.189.255.106:35000 checked 12m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 21d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 80 players now 0% full
07-day averagepeak 2
#7,608ranktop 34%
21d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
00.511.5213:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

020040060080013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.2 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctWed 7 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 7 Oct, 15:41 UTC 16:41 UK · 21d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 7 Oct, 09:14 UTC 10:14 UK · 22d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.3 days
    Players before
    1
  3. Sat 3 Oct, 16:15 UTC 17:15 UK · 25d ago
    Wipe delivered
    Peak
    2
    Crowd
    held half
    Lasted
    3.7 days
    Players before
    0
  4. Fri 2 Oct, 11:36 UTC 12:36 UK · 27d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    1.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 29.10EU · groups of 5 · weekly · 76 on average 202 / 250
  2. SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10EU · groups of 5 · 59 on average 83 / 150
  3. РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average 0 / 200
  4. PRIME RUST Х5 MAX5 ДЛЯ НОВИЧКОВEU · groups of 5 · biweekly · 1 on average 2 / 200
  5. Rustafied.com - EU Low PopEU · groups of 6 · monthly · 88 on average 105 / 150
  6. Rustoria.co - EU Low PopEU · groups of 6 · monthly · 82 on average 82 / 100
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] against other Rust servers?

In the top 34% of all ranked servers sits [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases], at #7,608 on hours played over seven days.

Is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] busy at the moment?

At the moment 0 players are on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases], which has 80 slots. The seven-day figures show an average of 0 players and a peak of 2. Over the last 48 hours, the peak hour came at 03:00 UTC with an average of 1 players.

Rules and settings

Which map is active on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

The game generates the procedural map on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] at size 2,500 with seed 1996107046. Size and seed match means the map matches, so you can view it on RustMaps from this page. Its name for the map: Custom Map.

What are the rules on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases], and what settings does it run?

You will not find a gather rate in the name of [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]. A group holds no more than 5 players. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.

Operator and location

What location does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] run from?

Its name points to Europe, while [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] publishes no region tag. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 185.189.255.106:35000.

Does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] perform well?

Server fps over the last 48 hours averaged 392; the lowest was 307. Buildings, deployables and all the rest of the world pushed its entity count as high as 62,216. The highest memory reading was 6,259 MB. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases], and is it currently online?

[RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] is up and online at the moment. The uptime it reports puts its last restart at about 6 days 6 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] using?

Rust network protocol 2635 and build 168909 on Windows is what [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

How does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] handle its wipe days?

2 players is the average peak across its recent wipes. 15 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 100% of recent cases.

How often does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] wipe, and at what times?

There is no next wipe to predict for [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]: it wipes at irregular times. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 21 days 20 hours.

Server tags

Where does [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] appear across the Rust Wipe Tracker lists and filters?

You will find [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] on the following Rust Wipe Tracker lists: Rust servers in Europe and Modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

gmvanilla (Game mode): This is vanilla survival; mp80 (Max players): The server has 80 slots; ts5 (Group limit): Teams are limited to 5 players; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases] publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join [RU] YaNAO_89 [PVE] [NPС] [EVENTS] [Raidable Bases]?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 185.189.255.106:35000. https://m.vk.com/public210065053 is its website.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,gmvanilla,cs168909,ts5,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp80
Max players The server has 80 slots.
ts5
Group limit Teams are limited to 5 players.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.