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Network live 11,855 servers online 100,368 players aboard 533 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Testing

Offline 185.189.255.113:35300 checked 33d ago

monthly wipes moddedoxidepve
Tracking number · connect
Wipe progress · wiped 45d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 6d 22h · high confidence
0/ 100 players now 0% full
07-day averagepeak –
#15,282ranktop 66%
45d agolast wipemonthly schedule
6d 22hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 22h.

The force wipe · high confidence
1wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 34d 22hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 22h
    Next wipe expected · the force wipe
  2. Mon 14 Sep, 14:21 UTC 15:21 UK · 45d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average 56 / 300
  2. [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average 44 / 200
  3. [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 37 on average 36 / 200
  4. Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 36 on average 98 / 100
  5. [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 34 on average 22 / 100
  6. Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average 22 / 100
Help desk

Quick answers

From the figures on this page.

Player count

How does Testing compare with other Rust servers in the rankings?

A seven-day player-hours count places Testing at #15,282: the top 66% of every ranked server.

How many players are on Testing right now?

The last sighting of Testing was 33 days 23 hours ago; it is offline right now.

Rules and settings

Which map is active on Testing?

Size 4,250 and seed 121315421 define the procedural map Testing runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on Testing, and what settings does it run?

The name of Testing gives no gather rate. Up to 8 players can join a group, the default for the game. It runs pve, other players cannot be fought. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.

Operator and location

What is the location of Testing?

There is no region published for Testing. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 185.189.255.113:35300.

Is Testing up, and how good is its uptime?

Offline for now: Testing was last seen 33 days 23 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does Testing operate?

The version on Testing is Rust network protocol 2633 and build 162929, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

What happens on Testing when wipe day arrives?

1 players is the average peak across its recent wipes. On the latest wipe, 19 hours passed before the crowd peaked.

On what schedule does Testing reset its map?

The only wipe Testing takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe, the force wipe that every Rust server shares. You are playing a world created 45 days 5 hours. Its tags carry a monthly wipe schedule.

Tags and filters

Where does Testing appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Testing: Modded Rust servers and Best Rust PvE servers. On the server list, apply Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it appears.

What is the meaning of the server tags on Testing?

Read off the game's server browser, the tags for Testing are: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): The world provides the danger, not other players; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

How do you connect to Testing?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 185.189.255.113:35300. https://rustblaze.gamestores.app/ is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,^p,gmvanilla,cs162929,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players The server has 100 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol To join, your game must match protocol 2633.
cs162929
Build The game build is 162929.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Gameplay

^p
PvE The world provides the danger, not other players.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.