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Network live 11,658 servers online 32,604 players aboard 75 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

NO MERCY | CLASSIC | NO LIMIT

Offline EU 185.189.255.147:35100 checked 40m ago

biweekly wipes vanillamoddedoxide
Tracking number · connect
Wipe progress · wiped 6d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 14h · high confidence
2/ 350 players now 1% full
17-day averagepeak 5
#3,331ranktop 15% · #1242 in EU
6d agolast wipebiweekly schedule
7d 14hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
00.511.5205:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers, top 42% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 14h.

The force wipe · high confidence
3.2 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 21d 2hThu 19 Nov, 07:22 UTC07:22 UK
  3. 35d 14hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

Thu 22 OctMon 19 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 14h
    Next wipe expected · the force wipe
  2. Thu 22 Oct, 07:22 UTC 08:22 UK · 6d ago
    Wipe delivered
    Peak
    5
    Crowd
    –
    Lasted
    running
    Players before
    0
  3. Mon 19 Oct, 02:09 UTC 03:09 UK · 10d ago
    Wipe delivered
    Peak
    3
    Crowd
    halved by day 1
    Lasted
    3.2 days
    Players before
    0
  4. Sat 17 Oct, 20:20 UTC 21:20 UK · 11d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    1.2 days
    Players before
    0
  5. Thu 8 Oct, 12:02 UTC 13:02 UK · 20d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    9.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average 0 / 200
  2. RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average 2 / 200
  3. [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)EU · groups of 16+ · biweekly · 4 on average 0 / 50
  4. РЕЛАКС #2 Х2|Для новичков| No LimitEU · groups of 10+ · biweekly · 3 on average 0 / 200
  5. #1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RUEU · groups of 10+ · biweekly · 3 on average 1 / 300
  6. [EU][UK][HUN] Rust Hungary PVE/PVP OFFICIALEU · groups of 8+ · biweekly · 2 on average 0 / 50
Help desk

Quick answers

From the figures on this page.

Player activity

How does NO MERCY | CLASSIC | NO LIMIT compare with other Rust servers in the rankings?

Ranked #3,331 on player hours over the last seven days, NO MERCY | CLASSIC | NO LIMIT is #1,242 in Europe and in the top 15% of all ranked servers.

Is NO MERCY | CLASSIC | NO LIMIT busy at the moment?

At the moment NO MERCY | CLASSIC | NO LIMIT is offline, having last been seen 40 minutes ago. Averaged over the past week: 1 players, peaking at 5. Over the last 48 hours, the peak hour came at 17:00 UTC with an average of 1 players.

Server rules

Which map is active on NO MERCY | CLASSIC | NO LIMIT?

The game generates the procedural map on NO MERCY | CLASSIC | NO LIMIT at size 4,200 with seed 1813615169. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for NO MERCY | CLASSIC | NO LIMIT?

You will not find a gather rate in the name of NO MERCY | CLASSIC | NO LIMIT. The group limit is 35 players. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. Vanilla is the label it uses for itself: unchanged rates, kits and rules: Facepunch's standard game. VAC, Valve's anti-cheat, is switched on.

Server details

In which region is NO MERCY | CLASSIC | NO LIMIT based?

The EU tag is how NO MERCY | CLASSIC | NO LIMIT lists its location: Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 185.189.255.147:35100.

Does NO MERCY | CLASSIC | NO LIMIT perform well?

Averaged over the last 48 hours, server fps was 177, with a low of 126. The world held as many as 105,209 entities: buildings, deployables and the rest. Memory use peaked at 3,321 MB. Lag, to players, means low fps alongside an entity count on the rise.

Is NO MERCY | CLASSIC | NO LIMIT up, and how good is its uptime?

NO MERCY | CLASSIC | NO LIMIT is offline at the moment, with the last sighting 40 minutes ago. About 1 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 18 September 2026.

On what Rust version does NO MERCY | CLASSIC | NO LIMIT operate?

On Windows, NO MERCY | CLASSIC | NO LIMIT runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

How does NO MERCY | CLASSIC | NO LIMIT handle its wipe days?

The average busiest point of its recent wipes was 4 players. 7 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1 it had fallen below half where the crowd did not hold.

On what schedule does NO MERCY | CLASSIC | NO LIMIT reset its map?

Since the record holds too few of NO MERCY | CLASSIC | NO LIMIT's wipes to confirm the schedule, the prediction goes by its tag. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. 6 days 21 hours have passed since this world was made. In its tags it posts a wipe every two weeks.

Tags and filters

On Rust Wipe Tracker, which lists and filters is NO MERCY | CLASSIC | NO LIMIT part of?

The Rust Wipe Tracker lists that include NO MERCY | CLASSIC | NO LIMIT are: Rust servers in Europe and Modded Rust servers. On the server list, apply Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week and it appears.

How should you read the tags on NO MERCY | CLASSIC | NO LIMIT?

gmrust (Game mode): Survival in standard Rust; mp350 (Max players): Slot count: 350; ts35 (Group limit): Teams are limited to 35 players; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): In the server browser it appears under Europe; jp0 (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag are the tags NO MERCY | CLASSIC | NO LIMIT publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join NO MERCY | CLASSIC | NO LIMIT?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 185.189.255.147:35100. Its website can be found at https://nomercyrust.ru.

Server tags

what each one means

Published as mp350,ptrak,jp0,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts35,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp350
Max players Slot count: 350.
ts35
Group limit Teams are limited to 35 players.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's standard game.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

EU
Europe In the server browser it appears under Europe.

Other

jp0
Custom tag Set by the owner or a plugin, it isn't a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.