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Network live 11,701 servers online 40,419 players aboard 95 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RedLine#1 -2X LOOT- -NO LIMIT-

Online EU 185.189.255.167:35000 checked 12m ago

2x biweekly wipes moddedcarbon
Tracking number · connect
Wipe progress · wiped 12d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Fri 30 Oct, 14:02 UK Fri 30 Oct, 14:02 UTC in 1d 12h · low confidence
0/ 300 players now 0% full
17-day averagepeak 8
#3,669ranktop 16% · #1361 in EU
12d agolast wipebiweekly schedule
1d 12hnext wipeFri 30 Oct, 14:02 UTC
Delivery history

Players, performance and rank

Players

AveragePeak
0246802:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next delivery expected

Next wipe Friday 30 October, 14:02 UTC · 14:02 UK, in 1d 12h.

Its biweekly schedule tag · low confidence
14.3 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 10.5

Coming wipes

  1. 1d 12hFri 30 Oct, 14:02 UTC14:02 UK
  2. 7d 17hThu 5 Nov, 19:00 UTC19:00 UKFW
  3. 15d 12hFri 13 Nov, 14:02 UTC14:02 UK
  4. 29d 12hFri 27 Nov, 14:02 UTC14:02 UK
  5. 35d 17hThu 3 Dec, 19:00 UTC19:00 UKFW
  6. 43d 12hFri 11 Dec, 14:02 UTC14:02 UK

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 30 Oct, 14:02 UTC14:02 UK · in 1d 12h
    Next wipe expected · its biweekly schedule tag
  2. Fri 16 Oct, 14:02 UTC 15:02 UK · 12d ago
    Wipe delivered
    Peak
    5
    Crowd
    –
    Lasted
    running
    Players before
    4
  3. Thu 1 Oct, 18:40 UTC FW 19:40 UK · 27d ago
    Force wipe delivered
    Peak
    3
    Crowd
    halved by day 13
    Lasted
    14.8 days
    Players before
    0
  4. Thu 17 Sep, 23:23 UTC 00:23 UK · 41d ago
    Wipe delivered
    Peak
    5
    Crowd
    halved by day 8
    Lasted
    13.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. PROSTOJ #6 | Ресурсы x2 | Компоненты x1EU · groups of 8+ · 2x · biweekly · 49 on average 7 / 200
  4. Magic Rust #22 — Vanilla 2x (Biweekly) | PyccкийEU · groups of 150+ · 2x · biweekly · 44 on average 1 / 200
  5. РОССИЙСКИЙ x2 | GGRust #5 | Для нoвичкoв 2xEU · groups of 300+ · 2x · biweekly · 32 on average 3 / 100
  6. Россия | Классика X2 | IMBA RUST 23.10EU · groups of 100+ · 2x · biweekly · 31 on average 4 / 200
Help desk

Quick answers

From the figures on this page.

Player activity

How does RedLine#1 -2X LOOT- -NO LIMIT- compare with other Rust servers in the rankings?

On player hours over the last seven days, RedLine#1 -2X LOOT- -NO LIMIT- ranks #3,669 overall and #1,361 in Europe, in the top 16% of all ranked servers.

Is RedLine#1 -2X LOOT- -NO LIMIT- busy at the moment?

At the moment 0 players are on RedLine#1 -2X LOOT- -NO LIMIT-, which has 300 slots. Averaged over the past week: 1 players, peaking at 8. The busiest hour over the last 48 hours was 14:00 UTC, averaging 5 players.

Map and rules

What is the current map on RedLine#1 -2X LOOT- -NO LIMIT-?

The game generates the procedural map on RedLine#1 -2X LOOT- -NO LIMIT- at size 5,000 with seed 1759884539. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on RedLine#1 -2X LOOT- -NO LIMIT-?

You get 2x gather on RedLine#1 -2X LOOT- -NO LIMIT-, going by its name. Up to 8 players can join a group, the default for the game. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Carbon. The VAC anti-cheat from Valve is enabled.

About the server

What location does RedLine#1 -2X LOOT- -NO LIMIT- run from?

The EU tag is how RedLine#1 -2X LOOT- -NO LIMIT- lists its location: Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 185.189.255.167:35000 is its address.

How smoothly does RedLine#1 -2X LOOT- -NO LIMIT- run?

The 48-hour average for server fps stands at 177, never dipping below 143. Buildings, deployables and all the rest of the world pushed its entity count as high as 141,646. The highest memory reading was 4,197 MB. Players feel a rising entity count and low fps as lag.

What is the uptime of RedLine#1 -2X LOOT- -NO LIMIT-, and is it online?

You can find RedLine#1 -2X LOOT- -NO LIMIT- online at present. About 20 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is RedLine#1 -2X LOOT- -NO LIMIT- using?

The version on RedLine#1 -2X LOOT- -NO LIMIT- is Rust network protocol 2635 and build 168909, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What happens on RedLine#1 -2X LOOT- -NO LIMIT- when wipe day arrives?

The average busiest point of its recent wipes was 4 players. 24 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 0% of recent wipes. By day 10.5 it had fallen below half where the crowd did not hold.

On what schedule does RedLine#1 -2X LOOT- -NO LIMIT- reset its map?

The prediction follows its tag, because too few of RedLine#1 -2X LOOT- -NO LIMIT-'s wipes are on record to confirm the schedule. Friday 30 October at 14:02 UTC is when its next wipe is due. The world it is running was made 12 days 11 hours. A wipe schedule of once every two weeks appears in its tags.

Server tags

On Rust Wipe Tracker, which lists and filters is RedLine#1 -2X LOOT- -NO LIMIT- part of?

You will find RedLine#1 -2X LOOT- -NO LIMIT- on the following Rust Wipe Tracker lists: Rust servers with a 2x gather rate, Rust servers in Europe and Modded Rust servers. On the server list, apply Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x and it appears.

What is the meaning of the server tags on RedLine#1 -2X LOOT- -NO LIMIT-?

The game's server browser picks up these RedLine#1 -2X LOOT- -NO LIMIT- tags: gmrust (Game mode): Survival in standard Rust; mp300 (Max players): Slot count: 300; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): A wipe comes every fortnight; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): Server browser category: Europe; jp0 (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What is the process to join RedLine#1 -2X LOOT- -NO LIMIT-?

Enter client.connect 185.189.255.167:35000 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://redlineserver.gamestores.app.

Server tags

what each one means

Published as mp300,ptrak,jp0,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp300
Max players Slot count: 300.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe comes every fortnight.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe Server browser category: Europe.

Other

jp0
Custom tag This isn't a standard Rust tag; it comes from the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.