RedLine#2 -VANILLA-
Online EU 185.189.255.167:35500 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 14:01 UTC · 14:01 UK, in 17h.
Its biweekly schedule tag · low confidenceComing wipes
- 17hFri 30 Oct, 14:01 UTC14:01 UK
- 6d 22hThu 5 Nov, 19:00 UTC19:00 UKFW
- 14d 17hFri 13 Nov, 14:01 UTC14:01 UK
- 28d 17hFri 27 Nov, 14:01 UTC14:01 UK
- 34d 22hThu 3 Dec, 19:00 UTC19:00 UKFW
- 42d 17hFri 11 Dec, 14:01 UTC14:01 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 20 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 30 Oct, 14:01 UTC14:01 UK · in 17hNext wipe expected · its biweekly schedule tag
-
Fri 16 Oct, 14:01 UTC 15:01 UK · 13d agoWipe delivered
- Peak
- 9
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct, 18:39 UTC FW 19:39 UK · 28d agoForce wipe delivered
- Peak
- 4
- Crowd
- halved by day 12
- Lasted
- 14.8 days
- Players before
- 0
-
Thu 17 Sep, 23:23 UTC 00:23 UK · 41d agoWipe delivered
- Peak
- 5
- Crowd
- halved by day 2
- Lasted
- 13.8 days
- Players before
- 0
-
Tue 15 Sep, 23:30 UTC 00:30 UK · 43d agoWipe delivered
- Peak
- 5
- Crowd
- held half
- Lasted
- 2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - EU East Medium 780 / 800
- Rustafied.com - EU Medium - Large 617 / 750
- Rusty Moose |EU Biweekly| 725 / 800
- Rustoria.co - EU Medium 490 / 525
- Rustopia.gg - EU Medium 529 / 600
- Rustafied.com - EU Medium - Small 287 / 300
Quick answers
From the figures on this page.
Population
What is the ranking of RedLine#2 -VANILLA- against other Rust servers?
Ranked #3,346 on player hours over the last seven days, RedLine#2 -VANILLA- is #1,250 in Europe and in the top 15% of all ranked servers.
Is RedLine#2 -VANILLA- busy at the moment?
At the moment 0 players are on RedLine#2 -VANILLA-, which has 300 slots. Averaged over the past week: 1 players, peaking at 6. Over the last 48 hours, the peak hour came at 10:00 UTC with an average of 4 players.
Rules and settings
Which map is active on RedLine#2 -VANILLA-?
Generated by the game with seed 2141467120, the procedural map on RedLine#2 -VANILLA- is size 5,000. You can see the map on RustMaps from this page, since one size and seed give one map.
Which settings and rules apply on RedLine#2 -VANILLA-?
The name of RedLine#2 -VANILLA- gives no gather rate. Up to 8 players can join a group, the default for the game. You get survival here, gather and build and raid: the standard game. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Operator and location
What location does RedLine#2 -VANILLA- run from?
Its EU tag puts RedLine#2 -VANILLA- in Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 185.189.255.167:35500.
Does RedLine#2 -VANILLA- perform well?
Server fps over the last 48 hours averaged 171; the lowest was 140. Buildings, deployables and all the rest of the world pushed its entity count as high as 141,391. The highest memory reading was 3,895 MB. Lag, to players, means low fps alongside an entity count on the rise.
Is RedLine#2 -VANILLA- up, and how good is its uptime?
You can find RedLine#2 -VANILLA- online at present. About 13 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 15 September 2026.
On what Rust version does RedLine#2 -VANILLA- operate?
On Windows, RedLine#2 -VANILLA- runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How does RedLine#2 -VANILLA- handle its wipe days?
At their busiest, its recent wipes drew an average of 6 players. 20 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 33% of recent cases. By day 7 it had fallen below half where the crowd did not hold.
On what schedule does RedLine#2 -VANILLA- reset its map?
Since the record holds too few of RedLine#2 -VANILLA-'s wipes to confirm the schedule, the prediction goes by its tag. Friday 30 October at 14:01 UTC is when its next wipe is due. 13 days 6 hours have passed since this world was made. In its tags it posts a wipe every two weeks.
Tags and filters
Where does RedLine#2 -VANILLA- appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take RedLine#2 -VANILLA-: Rust servers in Europe and Rust community servers, unmodded. You will find it under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What is the meaning of the server tags on RedLine#2 -VANILLA-?
The game's server browser picks up these RedLine#2 -VANILLA- tags: gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): It holds 300 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^b (Biweekly): A wipe comes every fortnight; ^y (Carbon): Carbon, a plugin framework, is installed here; EU (Europe): Server browser category: Europe. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What steps do you take to join RedLine#2 -VANILLA-?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 185.189.255.167:35500. https://redlineserver.gamestores.app is its website.
