Tatarstan Bugulma
Offline 185.189.255.19:35700 checked 17h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 3h.
The force wipe · high confidenceComing wipes
- 7d 3hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 3hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 3hNext wipe expected · the force wipe
-
Sat 3 Oct, 05:12 UTC 06:12 UK · 26d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Mon 28 Sep, 10:27 UTC 11:27 UK · 31d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 4.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 82 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 248 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 31 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 116 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 378 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 356 / 1000
Quick answers
From the figures on this page.
Player count
What is the ranking of Tatarstan Bugulma against other Rust servers?
A seven-day player-hours count places Tatarstan Bugulma at #14,553: the top 65% of every ranked server.
How many players are on Tatarstan Bugulma right now?
At the moment Tatarstan Bugulma is offline, having last been seen 17 hours ago. The seven-day figures show an average of 0 players and a peak of 1.
Map and rules
Which map is active on Tatarstan Bugulma?
Size 3,600 and seed 2147483647 define the procedural map Tatarstan Bugulma runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on Tatarstan Bugulma, and what settings does it run?
No gather rate appears in the name of Tatarstan Bugulma. The group limit is 10 players. survival is the mode, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What location does Tatarstan Bugulma run from?
No region is published by Tatarstan Bugulma. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 185.189.255.19:35700 is its address.
Does Tatarstan Bugulma perform well?
Server fps over the last 48 hours averaged 43; the lowest was 35. Buildings, deployables and all the rest of the world pushed its entity count as high as 80,619. Memory use peaked at 2,327 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
What is the uptime of Tatarstan Bugulma, and is it online?
Tatarstan Bugulma is offline at the moment, with the last sighting 17 hours ago. About 21 hours ago is when it last restarted, judged by the uptime it gives. It was up 165 of 168 hours over the last 7 full days, 98% of the time. The first sighting of it by Rust Wipe Tracker came on 28 September 2026.
On what Rust version does Tatarstan Bugulma operate?
On Windows, Tatarstan Bugulma runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What should you expect from wipe day on Tatarstan Bugulma?
2 players is the average peak across its recent wipes. On the latest wipe, 11 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 100% of recent cases.
When does Tatarstan Bugulma wipe? What schedule does it follow?
Tatarstan Bugulma wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. You are playing a world created 26 days 9 hours. In its tags it publishes the wipe schedule: monthly.
Server tags
Where does Tatarstan Bugulma appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Tatarstan Bugulma are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is the meaning of the server tags on Tatarstan Bugulma?
The game's server browser picks up these Tatarstan Bugulma tags: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): The server has 50 slots; ts10 (Group limit): The team limit is 10; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What steps do you take to join Tatarstan Bugulma?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 185.189.255.19:35700.
