[RU] FANRust RAID SIMULATOR 1.0
Online 185.189.255.210:35100 checked 14m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 17 Oct, 09:05 UTC 10:05 UK · 12d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Fri 16 Oct, 16:42 UTC 17:42 UK · 12d agoWipe delivered
- Peak
- 8
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 8
-
Thu 15 Oct, 20:21 UTC 21:21 UK · 13d agoWipe delivered
- Peak
- 8
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 4
-
Wed 14 Oct, 19:49 UTC 20:49 UK · 14d agoWipe delivered
- Peak
- 8
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
-
Wed 14 Oct, 06:48 UTC 07:48 UK · 15d agoWipe delivered
- Peak
- 7
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 123 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 187 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 83 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 256 / 700
- RustSpain.com | EU Main 350 / 350
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 24 / 1000
Quick answers
From the figures on this page.
Player count
Where does [RU] FANRust RAID SIMULATOR 1.0 place among Rust servers?
Over the past seven days, [RU] FANRust RAID SIMULATOR 1.0 has climbed to #15,024 for player hours, putting it in the top 67% of all ranked servers.
How many players are on [RU] FANRust RAID SIMULATOR 1.0 right now?
The current count is 0 players on 200 slots for [RU] FANRust RAID SIMULATOR 1.0. Averaged over the past week: 0 players, peaking at 1. The busiest hour over the last 48 hours was 07:00 UTC, averaging 0 players.
Rules and settings
On what map does [RU] FANRust RAID SIMULATOR 1.0 take place?
Generated by the game with seed 121315421, the procedural map on [RU] FANRust RAID SIMULATOR 1.0 is size 4,096. Size and seed match means the map matches, so you can view it on RustMaps from this page. Its name for the map: Custom Map.
What settings and rules should you know for [RU] FANRust RAID SIMULATOR 1.0?
You will not find a gather rate in the name of [RU] FANRust RAID SIMULATOR 1.0. 16 players is the most a group can hold. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Server details
In which region is [RU] FANRust RAID SIMULATOR 1.0 based?
The name of [RU] FANRust RAID SIMULATOR 1.0 points to Europe, though no region tag is published. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 185.189.255.210:35100.
How smoothly does [RU] FANRust RAID SIMULATOR 1.0 run?
Averaged over the last 48 hours, server fps was 510, with a low of 505. Buildings, deployables and all the rest of the world pushed its entity count as high as 44,259. The highest memory reading was 3,326 MB. Lag, to players, means low fps alongside an entity count on the rise.
What is the uptime of [RU] FANRust RAID SIMULATOR 1.0, and is it online?
[RU] FANRust RAID SIMULATOR 1.0 is up and online at the moment. About 30 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does [RU] FANRust RAID SIMULATOR 1.0 operate?
On Windows, [RU] FANRust RAID SIMULATOR 1.0 runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
What happens on [RU] FANRust RAID SIMULATOR 1.0 when wipe day arrives?
6 players is the average peak across its recent wipes. On the latest wipe, 7 hours passed before the crowd peaked.
On what schedule does [RU] FANRust RAID SIMULATOR 1.0 reset its map?
[RU] FANRust RAID SIMULATOR 1.0 wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 12 days 7 hours have passed since this world was made.
Tags and listings
Where does [RU] FANRust RAID SIMULATOR 1.0 appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take [RU] FANRust RAID SIMULATOR 1.0: Rust servers in Europe and Modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on [RU] FANRust RAID SIMULATOR 1.0?
Read off the game's server browser, the tags for [RU] FANRust RAID SIMULATOR 1.0 are: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Slot count: 200; ts16 (Group limit): Teams are limited to 16 players; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join [RU] FANRust RAID SIMULATOR 1.0?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 185.189.255.210:35100. https://fanrust.ru is its website.
