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Network live 11,692 servers online 54,249 players aboard 123 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

HARDZONE PVE|Quest|Skills|RaidBases|15.10

Online 185.189.255.248:35300 checked 11m ago

biweekly wipes vanillamoddedoxidepve
Tracking number · connect
Wipe progress · wiped 14d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 6d 17h · high confidence
0/ 200 players now 0% full
37-day averagepeak 12
#1,911ranktop 9%
14d agolast wipebiweekly schedule
6d 17hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
02.557.51002:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 17h.

The force wipe · high confidence
13.9 daysusual gapbetween real wipes
24wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 12

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 13d 13hThu 12 Nov, 14:49 UTC14:49 UK
  3. 27d 13hThu 26 Nov, 14:49 UTC14:49 UK
  4. 34d 17hThu 3 Dec, 19:00 UTC19:00 UKFW
  5. 41d 13hThu 10 Dec, 14:49 UTC14:49 UK

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 24, 3 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 17h
    Next wipe expected · the force wipe
  2. Thu 15 Oct, 14:49 UTC 15:49 UK · 14d ago
    Wipe delivered
    Peak
    24
    Crowd
    –
    Lasted
    running
    Players before
    5
  3. Thu 1 Oct, 18:09 UTC FW 19:09 UK · 28d ago
    Force wipe delivered
    Peak
    24
    Crowd
    halved by day 12
    Lasted
    13.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 248 on average 278 / 2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average 123 / 2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average 101 / 200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average 26 / 200
  5. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average 16 / 100
  6. Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 45 on average 52 / 250
Help desk

Quick answers

From the figures on this page.

Player activity

Where does HARDZONE PVE|Quest|Skills|RaidBases|15.10 place among Rust servers?

In the top 9% of all ranked servers sits HARDZONE PVE|Quest|Skills|RaidBases|15.10, at #1,911 on hours played over seven days.

Is HARDZONE PVE|Quest|Skills|RaidBases|15.10 busy at the moment?

The current count is 0 players on 200 slots for HARDZONE PVE|Quest|Skills|RaidBases|15.10. Averaged over the past week: 3 players, peaking at 12. Over the last 48 hours, the peak hour came at 15:00 UTC with an average of 8 players.

Map and rules

Which map is active on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

Size 4,250 is the procedural map on HARDZONE PVE|Quest|Skills|RaidBases|15.10, which the game generates.

What settings and rules should you know for HARDZONE PVE|Quest|Skills|RaidBases|15.10?

The name of HARDZONE PVE|Quest|Skills|RaidBases|15.10 gives no gather rate. A group holds no more than 10 players. It runs pve, other players cannot be fought. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. By its own description it is vanilla: unchanged rates, kits and rules: Facepunch's standard game. The VAC anti-cheat from Valve is enabled.

Server details

What is the location of HARDZONE PVE|Quest|Skills|RaidBases|15.10?

You will find no region published by HARDZONE PVE|Quest|Skills|RaidBases|15.10. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 185.189.255.248:35300.

How smoothly does HARDZONE PVE|Quest|Skills|RaidBases|15.10 run?

Averaged over the last 48 hours, server fps was 130, with a low of 44. The world held as many as 143,490 entities: buildings, deployables and the rest. 5,688 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

How reliable is HARDZONE PVE|Quest|Skills|RaidBases|15.10, and is it currently online?

You can find HARDZONE PVE|Quest|Skills|RaidBases|15.10 online at present. Its reported uptime suggests a restart roughly 20 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does HARDZONE PVE|Quest|Skills|RaidBases|15.10 operate?

On Windows, HARDZONE PVE|Quest|Skills|RaidBases|15.10 runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What happens on HARDZONE PVE|Quest|Skills|RaidBases|15.10 when wipe day arrives?

At their busiest, its recent wipes drew an average of 24 players. On the latest wipe, 3 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. In the other cases it sank under half by day 12.

How often does HARDZONE PVE|Quest|Skills|RaidBases|15.10 wipe, and at what times?

The prediction follows its tag, because too few of HARDZONE PVE|Quest|Skills|RaidBases|15.10's wipes are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running was made 14 days 10 hours. A wipe schedule of once every two weeks appears in its tags.

Tags and listings

Where does HARDZONE PVE|Quest|Skills|RaidBases|15.10 appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take HARDZONE PVE|Quest|Skills|RaidBases|15.10: Modded Rust servers and Best Rust PvE servers. These are the filters that bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What is the meaning of the server tags on HARDZONE PVE|Quest|Skills|RaidBases|15.10?

The game's server browser picks up these HARDZONE PVE|Quest|Skills|RaidBases|15.10 tags: gmvanilla (Game mode): Vanilla survival gameplay; mp200 (Max players): It holds 200 slots; ts10 (Group limit): The team limit is 10; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^p (PvE): The world provides the danger, not other players; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; jp0 (Custom tag): The owner or a plugin set this non-standard tag. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

How do you connect to HARDZONE PVE|Quest|Skills|RaidBases|15.10?

Enter client.connect 185.189.255.248:35300 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. https://hardzonepve.gamestores.app/ is its website.

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2635,^b,^v,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp200
Max players It holds 200 slots.
ts10
Group limit The team limit is 10.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's standard game.

Gameplay

^p
PvE The world provides the danger, not other players.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

jp0
Custom tag The owner or a plugin set this non-standard tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.