Skip to the page
Network live 11,623 servers online 44,876 players aboard 128 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Chill_Zone

Online 185.189.255.52:35400 checked 8m ago

monthly wipes moddedoxide
Tracking number · connect
Wipe progress

Resets: 5 new worlds this week, a reset every few hours rather than a wipe schedule.

Next wipe · ETA resets, no wipes
0/ 50 players now 0% full
07-day averagepeak 1
#7,475ranktop 34%
resetsno wipes5 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75108:0017:0003:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

020040060080008:0017:0003:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct28 Oct29 Oct30 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
  1. Mon 26 Oct, 04:51 UTC 04:51 UK · 4d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Mon 26 Oct, 04:27 UTC 04:27 UK · 4d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Sun 25 Oct, 07:02 UTC 07:02 UK · 5d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Sun 25 Oct, 06:09 UTC 06:09 UK · 5d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Sat 24 Oct, 19:10 UTC 20:10 UK · 5d ago
    World reset
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average 3 / 300
  2. 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 2 on average 1 / 300
  3. -2stoned | Solo/Duo/Trios | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 30 on average 4 / 150
  4. -2stoned | Monthly | Solo/Duos | Beginner Friendly | Low DecayEU · groups of 8+ · monthly · 8 on average 4 / 150
  5. РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 30.10EU · groups of 8+ · weekly · 114 on average 155 / 300
  6. Pickle Rust EU MonthlyEU · no group limit · 50 on average 52 / 100
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of Chill_Zone against other Rust servers?

A seven-day player-hours count places Chill_Zone at #7,475: the top 34% of every ranked server.

How many players are on Chill_Zone right now?

Checking now: 0 players on 50 slots at Chill_Zone. The seven-day figures show an average of 0 players and a peak of 1. The busiest hour over the last 48 hours was 17:00 UTC, averaging 1 players.

Map and rules

Which map is active on Chill_Zone?

Size 2,500 and seed 187665451 define the procedural map Chill_Zone runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on Chill_Zone, and what settings does it run?

The name of Chill_Zone gives no gather rate. A group holds no more than 10 players. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.

Server details

In which region is Chill_Zone based?

No region is published by Chill_Zone. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 185.189.255.52:35400.

What is the performance like on Chill_Zone?

The 48-hour average for server fps stands at 453, never dipping below 347. Buildings, deployables and all the rest of the world pushed its entity count as high as 27,816. Memory use peaked at 2,559 MB. Lag, to players, means low fps alongside an entity count on the rise.

Is Chill_Zone up, and how good is its uptime?

You can find Chill_Zone online at present. About 3 days 12 hours ago is when it last restarted, judged by the uptime it gives. 92% is the uptime for the last 5 full days, up for 111 of 120 hours. The first sighting of it by Rust Wipe Tracker came on 24 October 2026.

On what Rust version does Chill_Zone operate?

Rust network protocol 2635 and build 168909 on Windows is what Chill_Zone runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe times

When does Chill_Zone wipe? What schedule does it follow?

No wipe schedule here: Chill_Zone changes world every few hours, and none of those resets counts as a wipe.

Server tags

On Rust Wipe Tracker, which lists and filters is Chill_Zone part of?

You will find Chill_Zone on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

How should you read the tags on Chill_Zone?

The game's server browser picks up these Chill_Zone tags: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts10 (Group limit): The team limit is 10; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join Chill_Zone?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 185.189.255.52:35400.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players Slot count: 50.
ts10
Group limit The team limit is 10.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.