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Network live 11,748 servers online 75,412 players aboard 135 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

ALARM

Online 185.201.91.128:28015 checked 16m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 4d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 100 players now 0% full
07-day averagepeak 2
#6,349ranktop 29%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
00.511.5214:0023:0008:0016:0003:0012:00

Hourly average and peak, UTC.

Server performance

05010015020014:0023:0008:0016:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 23 OctWed 21 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 43 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 23 Oct, 14:19 UTC 15:19 UK · 4d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Wed 21 Oct, 15:29 UTC 16:29 UK · 6d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 156 on average 174 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average 133 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 155 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average 131 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 14 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 48 / 1000
Help desk

Quick answers

From the figures on this page.

Population

How does ALARM compare with other Rust servers in the rankings?

Over the past seven days, ALARM has climbed to #6,349 for player hours, putting it in the top 29% of all ranked servers.

How many players are on ALARM right now?

At the moment 0 players are on ALARM, which has 100 slots. The seven-day figures show an average of 0 players and a peak of 2. The busiest hour over the last 48 hours was 14:00 UTC, averaging 2 players.

Map and rules

What is the current map on ALARM?

Size 4,250 and seed 2034431724 define the procedural map ALARM runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

Which settings and rules apply on ALARM?

You will not find a gather rate in the name of ALARM. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.

Operator and location

What location does ALARM run from?

No region is published by ALARM. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 185.201.91.128:28015.

How smoothly does ALARM run?

Server fps over the last 48 hours averaged 96; the lowest was 60. The world held as many as 99,272 entities: buildings, deployables and the rest. The highest memory reading was 3,381 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

How reliable is ALARM, and is it currently online?

You can find ALARM online at present. The uptime it reports puts its last restart at about 9 hours ago. 65% is the uptime for the last 6 full days, up for 94 of 144 hours. The first sighting of it by Rust Wipe Tracker came on 21 October 2026.

On what Rust version does ALARM operate?

Rust network protocol 2635 and build 168909 on Windows is what ALARM runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

How does ALARM handle its wipe days?

At their busiest, its recent wipes drew an average of 2 players. 43 hours after the latest wipe, the crowd reached its peak.

When does ALARM wipe? What schedule does it follow?

There are too few of ALARM's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 4 days 21 hours have passed since this world was made.

Tags and filters

Where does ALARM appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include ALARM are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it appears.

What is the meaning of the server tags on ALARM?

The game's server browser picks up these ALARM tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join ALARM?

Enter client.connect 185.201.91.128:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.