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Network live 11,800 servers online 69,961 players aboard 123 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Test Server

Offline 185.203.152.138:28015 checked 3d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 10d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
50/ 50 players now 100% full
507-day averagepeak 50
#2,855ranktop 13%
10d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep28 Sep4 Oct9 Oct23 Oct28 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.7 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
48wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 18 OctWed 7 OctThu 1 Oct
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Wipes

every wipe as a delivery, newest first
  1. Sun 18 Oct, 08:43 UTC 09:43 UK · 10d ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    50
  2. Wed 7 Oct, 12:09 UTC 13:09 UK · 21d ago
    Wipe delivered
    Peak
    50
    Crowd
    –
    Lasted
    10.9 days
    Players before
    50
  3. Thu 1 Oct, 19:17 UTC FW 20:17 UK · 27d ago
    Force wipe delivered
    Peak
    93
    Crowd
    held half
    Lasted
    5.7 days
    Players before
    91
  4. Sat 26 Sep, 09:22 UTC 10:22 UK · 32d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    5.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average 108 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 128 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 114 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average 93 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 27 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 22 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of Test Server against other Rust servers?

A seven-day player-hours count places Test Server at #2,855: the top 13% of every ranked server.

How many players are on Test Server right now?

At the moment Test Server is offline, having last been seen 3 days 3 hours ago. The seven-day figures show an average of 50 players and a peak of 50.

Server rules

What are the rules on Test Server, and what settings does it run?

You will not find a gather rate in the name of Test Server. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. VAC, the anti-cheat from Valve, is not active.

About the server

What location does Test Server run from?

There is no region published for Test Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 185.203.152.138:28015.

How reliable is Test Server, and is it currently online?

Test Server is offline at the moment, with the last sighting 3 days 3 hours ago. 2% is the uptime for the last 7 full days, up for 4 of 168 hours. 23 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Test Server operate?

On Windows, Test Server runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

What should you expect from wipe day on Test Server?

48 players is the average peak across its recent wipes. Half the peak or more was held until the next wipe in 100% of recent wipes.

How often does Test Server wipe, and at what times?

There is no next wipe to predict for Test Server: it wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 10 days 12 hours.

Tags and filters

Where does Test Server appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include Test Server are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 50; Average players: 50+ on average.

What is the meaning of the server tags on Test Server?

The game's server browser picks up these Test Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What is the process to join Test Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 185.203.152.138:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp50
Max players The server has 50 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.