Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий
Online 185.207.214.134:20000 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers, and #40 of the trio servers (top 6%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Monday 2 November, 10:02 UTC · 10:02 UK, in 3d 16h.
Every Monday at 10:02 UTC · high confidenceComing wipes
- 3d 16hMon 2 Nov, 10:02 UTC10:02 UK
- 7d 1hThu 5 Nov, 19:00 UTC19:00 UKFW
- 10d 16hMon 9 Nov, 10:02 UTC10:02 UK
- 17d 16hMon 16 Nov, 10:02 UTC10:02 UK
- 24d 16hMon 23 Nov, 10:02 UTC10:02 UK
- 31d 16hMon 30 Nov, 10:02 UTC10:02 UK
- 35d 1hThu 3 Dec, 19:00 UTC19:00 UKFW
- 38d 16hMon 7 Dec, 10:02 UTC10:02 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 234, 32 hours in, with 45 in the queue.
Wipes
every wipe as a delivery, newest first-
Mon 2 Nov, 10:02 UTC10:02 UK · in 3d 16hNext wipe expected · every Monday at 10:02 UTC
-
Mon 26 Oct, 10:02 UTC 10:02 UK · 3d agoWipe delivered
- Peak
- 234 +45 queue
- Crowd
- –
- Lasted
- running
- Players before
- 8
-
Mon 19 Oct, 10:01 UTC 11:01 UK · 10d agoWipe delivered
- Peak
- 38
- Crowd
- halved by day 5
- Lasted
- 7 days
- Players before
- 5
-
Mon 12 Oct, 10:02 UTC 11:02 UK · 17d agoWipe delivered
- Peak
- 28
- Crowd
- halved by day 6
- Lasted
- 7 days
- Players before
- 2
-
Mon 5 Oct, 10:02 UTC 11:02 UK · 24d agoWipe delivered
- Peak
- 66
- Crowd
- halved by day 3
- Lasted
- 7 days
- Players before
- 24
-
Mon 28 Sep, 10:01 UTC 11:01 UK · 31d agoWipe delivered
- Peak
- 51
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 2
-
Mon 21 Sep, 10:01 UTC 11:01 UK · 38d agoWipe delivered
- Peak
- 55
- Crowd
- halved by day 2
- Lasted
- 7 days
- Players before
- 4
-
Mon 14 Sep, 10:02 UTC 11:02 UK · 45d agoWipe delivered
- Peak
- 52
- Crowd
- halved by day 5
- Lasted
- 7 days
- Players before
- 3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 27 / 500
- WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED 846 / 850
- MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10 111 / 350
- EU Limitless 2x Solo/Duo/Trio | No BP Wipes | Team BPs |x2 26 / 200
- [EU] Stevious 2x | Solo/Duo/Trio | 29/10 399 / 390
- Blood Rust - Yellow [trio, x2] 9 / 200
Quick answers
From the figures on this page.
Player activity
How does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий compare with other Rust servers in the rankings?
Over the past seven days, Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий has climbed to #325 for player hours, putting it in the top 1% of all ranked servers. The trio group puts it at #40.
What is the current population on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Checking now: 140 players on 180 slots at Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий. Averaged over the past week: 55 players, peaking at 234. The busiest hour over the last 48 hours was 18:00 UTC, averaging 227 players.
Map and rules
What is the current map on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
The game generates the procedural map on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий at size 4,000 with seed 1112022. You can see the map on RustMaps from this page, since one size and seed give one map. The map goes by this name: ДЛЯ CЛAБЫX ПK.
Which settings and rules apply on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
You get 2x gather on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий, going by its name. 3 players is the most a group can hold (trio). It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий run from?
No region tag comes from Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий, but the name points to Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 185.207.214.134:20000.
Does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий perform well?
Server fps over the last 48 hours averaged 48; the lowest was 48. Buildings, deployables and all the rest of the world pushed its entity count as high as 238,765. 7,136 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
What is the uptime of Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий, and is it online?
You can find Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий online at present. Its reported uptime suggests a restart roughly 10 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий using?
Rust network protocol 2635 and build 168909 on Windows is what Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What should you expect from wipe day on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
100 players is the average peak across its recent wipes. At its peak on the latest wipe, 32 hours in, the queue held 45 more. Half the peak or more was held until the next wipe in 20% of recent wipes. By day 4 it had fallen below half where the crowd did not hold.
When does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий wipe? What schedule does it follow?
Wipes at Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий come every Monday at 10:02 UTC. Monday 2 November at 10:02 UTC is when its next wipe is due. The world it is running was made 3 days 7 hours. Its tags give a wipe schedule of once a week.
Server tags
Where does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий appear in Rust Wipe Tracker lists and filters?
You will find Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий on the following Rust Wipe Tracker lists: Rust servers with a 2x gather rate, Rust servers in Europe, Modded Rust servers and Trio Rust servers, max team of 3. On the server list, apply Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 100; Average players: 50+ on average and it appears.
Which person or group runs Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
A magicrust.gg hostname is published by Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий, and by 35 other servers we track, so one operator most likely runs them all.
How should you read the tags on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
The game's server browser picks up these Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий tags: gmrust (Game mode): The game mode is standard Rust survival; mp180 (Max players): The server has 180 slots; ts3 (Group limit): Team size caps at 3; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^w (Weekly): It wipes weekly; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; jp3 (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 185.207.214.134:20000. https://magicrust.gg/serv11 is its website.
