test
Offline 185.207.214.176:35000 checked 27d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 17:28 UTC · 17:28 UK, in 55m.
Biweekly: 14 days after its last wipeWipes
every wipe as a delivery, newest first-
Thu 29 Oct, 17:28 UTC17:28 UK · in 55mNext wipe expected · biweekly: 14 days after its last wipe
- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 172 / 2000
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 301 / 2000
- Chrayntopia ♡ ︎PvE | RP | PvP 58 / 200
- 【炮炮PVE启蒙】纯净|特色|突袭|技能 64 / 200
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 84 / 100
- Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid 27 / 250
Quick answers
From the figures on this page.
Population
How does test compare with other Rust servers in the rankings?
In the top 69% of all ranked servers sits test, at #16,275 on hours played over seven days.
How many players are on test right now?
At the moment test is offline, having last been seen 27 days 23 hours ago.
Map and rules
What is the current map on test?
The game generates the procedural map on test at size 4,500 with seed 46464646. Size and seed match means the map matches, so you can view it on RustMaps from this page. You will see this map name: Custom Map.
What settings and rules should you know for test?
The name of test gives no gather rate. Up to 8 players can join a group, the default for the game. You get pve here, fighting between players is off. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
About the server
In which region is test based?
No region is published by test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 185.207.214.176:35000.
How reliable is test, and is it currently online?
test is offline at the moment, with the last sighting 27 days 23 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does test operate?
The version on test is Rust network protocol 2633 and build 163794, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
When does test wipe? What schedule does it follow?
This next-wipe estimate for test is based on biweekly: 14 days after its last wipe. You can expect its next wipe on Thursday 29 October at 17:28 UTC. You are playing a world created 55 days 23 hours. A wipe schedule of once every two weeks appears in its tags.
Tags and listings
Where does test appear in Rust Wipe Tracker lists and filters?
You will find test on the following Rust Wipe Tracker lists: Modded Rust servers and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the tags on test?
Read off the game's server browser, the tags for test are: gmrust (Game mode): Survival in standard Rust; mp0 (Max players): Slot count: 0; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^b (Biweekly): A wipe comes every fortnight; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to test?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 185.207.214.176:35000. Its website can be found at https://rust-z.gamestores.app/.