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Network live 11,817 servers online 84,577 players aboard 389 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Quiet Hollow [PvE] [MOD]

Online 185.207.214.198:35000 checked 11m ago

biweekly wipes moddedoxidepve
Tracking number · connect
Wipe progress · wiped 5h ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 6d 21h · high confidence
1/ 200 players now 0% full
17-day averagepeak 2
#5,631ranktop 25%
5h agolast wipebiweekly schedule
6d 21hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeakWipe
00.511.5208:0015:0000:0006:0013:0020:00Wiped Wed 28 Oct, 08:53 UTCWIPEWiped Wed 28 Oct, 17:31 UTCWIPEWiped Thu 29 Oct, 16:25 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020008:0015:0000:0006:0013:0020:00Wiped Wed 28 Oct, 08:53 UTCWIPEWiped Wed 28 Oct, 17:31 UTCWIPEWiped Thu 29 Oct, 16:25 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 21h.

The force wipe · high confidence
1.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 13d 18hThu 12 Nov, 16:25 UTC16:25 UK
  3. 27d 18hThu 26 Nov, 16:25 UTC16:25 UK
  4. 34d 21hThu 3 Dec, 19:00 UTC19:00 UKFW
  5. 41d 18hThu 10 Dec, 16:25 UTC16:25 UK

The first 48 hours of its last wipes

Tue 22 SepSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 21h
    Next wipe expected · the force wipe
  2. Thu 29 Oct, 16:25 UTC 16:25 UK · 5h ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1
  3. Wed 28 Oct, 17:31 UTC 17:31 UK · 1d ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  4. Wed 28 Oct, 08:53 UTC 08:53 UK · 1d ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  5. Tue 22 Sep, 12:06 UTC 13:06 UK · 37d ago
    Wipe delivered
    Peak
    3
    Crowd
    held half
    Lasted
    35.9 days
    Players before
    1
  6. Sun 20 Sep, 14:59 UTC 15:59 UK · 39d ago
    Wipe delivered
    Peak
    3
    Crowd
    –
    Lasted
    1.9 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average 249 / 2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average 251 / 2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average 84 / 200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average 18 / 200
  5. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average 40 / 100
  6. Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 46 on average 48 / 250
Help desk

Quick answers

From the figures on this page.

Population

How does Quiet Hollow [PvE] [MOD] compare with other Rust servers in the rankings?

Over the past seven days, Quiet Hollow [PvE] [MOD] has climbed to #5,631 for player hours, putting it in the top 25% of all ranked servers.

Is Quiet Hollow [PvE] [MOD] busy at the moment?

The current count is 1 players on 200 slots for Quiet Hollow [PvE] [MOD]. Averaged over the past week: 1 players, peaking at 2. Over the last 48 hours, the peak hour came at 14:00 UTC with an average of 2 players.

Map and rules

Which map is active on Quiet Hollow [PvE] [MOD]?

The game generates the procedural map on Quiet Hollow [PvE] [MOD] at size 3,700 with seed 1534227695. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on Quiet Hollow [PvE] [MOD], and what settings does it run?

You will not find a gather rate in the name of Quiet Hollow [PvE] [MOD]. A group holds no more than 10 players. It runs pve, fighting between players is off. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.

Server details

What is the location of Quiet Hollow [PvE] [MOD]?

You will find no region published by Quiet Hollow [PvE] [MOD]. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 185.207.214.198:35000.

How smoothly does Quiet Hollow [PvE] [MOD] run?

Averaged over the last 48 hours, server fps was 97, with a low of 62. Buildings, deployables and all the rest of the world pushed its entity count as high as 85,081. Memory use peaked at 3,384 MB. Players feel a rising entity count and low fps as lag.

What is the uptime of Quiet Hollow [PvE] [MOD], and is it online?

Right now, Quiet Hollow [PvE] [MOD] is online. The uptime it reports puts its last restart at about 3 hours ago. It was up 14 of 168 hours over the last 7 full days, 8% of the time. 20 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Quiet Hollow [PvE] [MOD] using?

On Windows, Quiet Hollow [PvE] [MOD] runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

How does Quiet Hollow [PvE] [MOD] handle its wipe days?

The average busiest point of its recent wipes was 3 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

When does Quiet Hollow [PvE] [MOD] wipe? What schedule does it follow?

Since the record holds too few of Quiet Hollow [PvE] [MOD]'s wipes to confirm the schedule, the prediction goes by its tag. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running was made 5 hours. In its tags it posts a wipe every two weeks.

Tags and filters

On Rust Wipe Tracker, which lists and filters is Quiet Hollow [PvE] [MOD] part of?

These Rust Wipe Tracker lists take Quiet Hollow [PvE] [MOD]: Modded Rust servers and Best Rust PvE servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

What is the meaning of the server tags on Quiet Hollow [PvE] [MOD]?

Read off the game's server browser, the tags for Quiet Hollow [PvE] [MOD] are: gmvanilla (Game mode): Vanilla survival gameplay; mp200 (Max players): Slot count: 200; ts10 (Group limit): Team size caps at 10; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What is the process to join Quiet Hollow [PvE] [MOD]?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 185.207.214.198:35000. Its website can be found at https://zombic.ru.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp200
Max players Slot count: 200.
ts10
Group limit Team size caps at 10.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Gameplay

^p
PvE There's no player combat; the world itself is the threat.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.