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Network live 11,865 servers online 95,534 players aboard 381 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

SC

Online 185.207.214.198:35200 checked 14m ago

monthly wipes moddedoxide
Tracking number · connect
Wipe progress · wiped 1d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 7d 2h · high confidence
1/ 200 players now 0% full
07-day averagepeak 2
#4,852ranktop 22%
1d agolast wipemonthly schedule
7d 2hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeakWipe
00.511.5217:0023:0006:0012:0020:0014:00Wiped Tue 27 Oct, 19:03 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
020040060080017:0023:0006:0012:0020:0014:00Wiped Tue 27 Oct, 19:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct9 Oct16 Oct22 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 2h.

The force wipe · high confidence
18.3 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 35d 2hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 2h
    Next wipe expected · the force wipe
  2. Tue 27 Oct, 19:03 UTC 19:03 UK · 1d ago
    Wipe delivered
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    1
  3. Fri 9 Oct, 12:05 UTC 13:05 UK · 20d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 4
    Lasted
    18.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 80 / 700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average 255 / 700
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 27 / 1000
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 74 on average 124 / 1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 69 on average 368 / 1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 65 on average 460 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

Where does SC place among Rust servers?

Over the past seven days, SC has climbed to #4,852 for player hours, putting it in the top 22% of all ranked servers.

Is SC busy at the moment?

The current count is 1 players on 200 slots for SC. The seven-day figures show an average of 0 players and a peak of 2. The busiest hour over the last 48 hours was 21:00 UTC, averaging 1 players.

Map and rules

On what map does SC take place?

Generated by the game with seed 121315421, the procedural map on SC is size 2,500. Identical size and seed give an identical map: view it on RustMaps from this page. The map goes by this name: Custom Map.

What settings and rules should you know for SC?

The name of SC gives no gather rate. The group limit is 10 players. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.

About the server

What is the location of SC?

No region is published by SC. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 185.207.214.198:35200.

What is the performance like on SC?

Server fps over the last 48 hours averaged 510; the lowest was 492. The world held as many as 3,085 entities: buildings, deployables and the rest. Memory use peaked at 1,844 MB. Players feel a rising entity count and low fps as lag.

Is SC up, and how good is its uptime?

SC is up and online at the moment. About 11 minutes ago is when it last restarted, judged by the uptime it gives. It was up 155 of 168 hours over the last 7 full days, 92% of the time. The first sighting of it by Rust Wipe Tracker came on 24 September 2026.

What Rust version is SC using?

The version on SC is Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What happens on SC when wipe day arrives?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 0% of recent wipes. In the other cases it sank under half by day 4.

On what schedule does SC reset its map?

The only wipe SC takes is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running was made 44 hours. A wipe every month is the schedule given in its tags.

Tags and listings

Where does SC appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take SC: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

How should you read the tags on SC?

Read off the game's server browser, the tags for SC are: gmvanilla (Game mode): Vanilla survival gameplay; mp200 (Max players): It holds 200 slots; ts10 (Group limit): Team size caps at 10; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): It wipes monthly, together with the force wipe from Facepunch; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join SC?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 185.207.214.198:35200.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp200
Max players It holds 200 slots.
ts10
Group limit Team size caps at 10.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly It wipes monthly, together with the force wipe from Facepunch.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.