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Network live 11,894 servers online 99,159 players aboard 396 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

ShockRust | Fight

Online 185.207.214.212:35200 checked 11m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 118d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
26/ 50 players now 52% full
127-day averagepeak 43
#867ranktop 4%
118d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
01020304018:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

02040608018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average 157 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 133 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 185 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 94 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average 231 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average 348 / 350
Help desk

Quick answers

From the figures on this page.

Population

Where does ShockRust | Fight place among Rust servers?

In the top 4% of all ranked servers sits ShockRust | Fight, at #867 on hours played over seven days.

Is ShockRust | Fight busy at the moment?

At the moment 26 players are on ShockRust | Fight, which has 50 slots. The seven-day figures show an average of 12 players and a peak of 43. Over the last 48 hours, the peak hour came at 15:00 UTC with an average of 35 players.

Rules and settings

Which map is active on ShockRust | Fight?

The game generates the procedural map on ShockRust | Fight at size 1,500 with seed 1337. Identical size and seed give an identical map: view it on RustMaps from this page. The map goes by this name: Custom Map.

What are the rules on ShockRust | Fight, and what settings does it run?

You will not find a gather rate in the name of ShockRust | Fight. It states no limit on group size. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.

Server details

What location does ShockRust | Fight run from?

No region is published by ShockRust | Fight. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 185.207.214.212:35200 is its address.

How smoothly does ShockRust | Fight run?

Averaged over the last 48 hours, server fps was 60, with a low of 58. Buildings, deployables and all the rest of the world pushed its entity count as high as 5,541. Memory use peaked at 1,252 MB. Players feel a rising entity count and low fps as lag.

How reliable is ShockRust | Fight, and is it currently online?

Right now, ShockRust | Fight is online. Its reported uptime suggests a restart roughly 17 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is ShockRust | Fight using?

The version on ShockRust | Fight is Rust network protocol 2556 and build 104046, running on Linux. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

When does ShockRust | Fight wipe? What schedule does it follow?

There are too few of ShockRust | Fight's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 118 days 20 hours.

Tags and filters

Where does ShockRust | Fight appear in Rust Wipe Tracker lists and filters?

You will find ShockRust | Fight on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Players now: At least 10; Average players: 10+ on average.

How should you read the tags on ShockRust | Fight?

gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): Slot count: 50; v2556 (Protocol): Protocol 2556 is required; a different version can't join; cs104046 (Build): Build number: 104046; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags ShockRust | Fight publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What steps do you take to join ShockRust | Fight?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 185.207.214.212:35200.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp50
Max players Slot count: 50.
v2556
Protocol Protocol 2556 is required; a different version can't join.
cs104046
Build Build number: 104046.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.