Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий
Online 185.207.214.24:10000 checked 12m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.9% of all ranked servers, and #23 of the trio servers (top 4%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 10:01 UTC · 10:01 UK, in 16h.
Every Friday at 10:01 UTC · high confidenceComing wipes
- 16hFri 30 Oct, 10:01 UTC10:01 UK
- 7d 1hThu 5 Nov, 19:00 UTC19:00 UKFW
- 7d 16hFri 6 Nov, 10:01 UTC10:01 UK
- 14d 16hFri 13 Nov, 10:01 UTC10:01 UK
- 21d 16hFri 20 Nov, 10:01 UTC10:01 UK
- 28d 16hFri 27 Nov, 10:01 UTC10:01 UK
- 35d 1hThu 3 Dec, 19:00 UTC19:00 UKFW
- 35d 16hFri 4 Dec, 10:01 UTC10:01 UK
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 256, 25 hours in, with 70 in the queue.
Wipes
every wipe as a delivery, newest first-
Fri 30 Oct, 10:01 UTC10:01 UK · in 16hNext wipe expected · every Friday at 10:01 UTC
-
Fri 23 Oct, 10:01 UTC 11:01 UK · 6d agoWipe delivered
- Peak
- 256 +70 queue
- Crowd
- –
- Lasted
- running
- Players before
- 17
-
Fri 16 Oct, 10:01 UTC 11:01 UK · 13d agoWipe delivered
- Peak
- 235 +39 queue
- Crowd
- halved by day 3
- Lasted
- 7 days
- Players before
- 9
-
Fri 9 Oct, 10:01 UTC 11:01 UK · 20d agoWipe delivered
- Peak
- 236 +50 queue
- Crowd
- halved by day 3
- Lasted
- 7 days
- Players before
- 14
-
Fri 2 Oct, 10:03 UTC 11:03 UK · 27d agoWipe delivered
- Peak
- 238 +59 queue
- Crowd
- halved by day 4
- Lasted
- 7 days
- Players before
- 20
-
Fri 25 Sep, 10:01 UTC 11:01 UK · 34d agoWipe delivered
- Peak
- 234 +43 queue
- Crowd
- halved by day 3
- Lasted
- 7 days
- Players before
- 7
-
Fri 18 Sep, 10:01 UTC 11:01 UK · 41d agoWipe delivered
- Peak
- 237 +48 queue
- Crowd
- halved by day 4
- Lasted
- 7 days
- Players before
- 26
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 27 / 500
- WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED 846 / 850
- MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10 111 / 350
- EU Limitless 2x Solo/Duo/Trio | No BP Wipes | Team BPs |x2 26 / 200
- [EU] Stevious 2x | Solo/Duo/Trio | 29/10 399 / 410
- Blood Rust - Yellow [trio, x2] 9 / 200
Quick answers
From the figures on this page.
Player count
How does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий compare with other Rust servers in the rankings?
A seven-day player-hours count places Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий at #196: the top 0.9% of every ranked server. Ranked against other trio servers, it comes in at #23.
What is the current population on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
At the moment 36 players are on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий, which has 100 slots. The seven-day figures show an average of 97 players and a peak of 256. The busiest hour over the last 48 hours was 18:00 UTC, averaging 120 players.
Map and rules
What is the current map on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Size 4,000 and seed 1337 define the procedural map Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page. You will see this map name: BAЙП ЧEPEЗ 17 Ч..
Which settings and rules apply on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
The name of Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий announces 2x gathering. The cap on a group is 3 players (trio). It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
About the server
What location does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий run from?
The name of Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий points to Europe, though no region tag is published. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 185.207.214.24:10000.
Does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий perform well?
The 48-hour average for server fps stands at 48, never dipping below 48. The world held as many as 210,453 entities: buildings, deployables and the rest. The highest memory reading was 6,182 MB. Players feel a rising entity count and low fps as lag.
Is Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий up, and how good is its uptime?
Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий is up and online at the moment. The uptime it reports puts its last restart at about 2 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий operate?
Rust network protocol 2635 and build 168909 on Windows is what Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий handle its wipe days?
The average busiest point of its recent wipes was 242 players. 25 hours into the latest wipe the crowd peaked, and 70 more stood in the queue. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 3.
When does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий wipe? What schedule does it follow?
You will find Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий wiping every Friday at 10:01 UTC. You can expect its next wipe on Friday 30 October at 10:01 UTC. 6 days 7 hours have passed since this world was made. Its tags give a wipe schedule of once a week.
Server tags
Where does Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий: Rust servers with a 2x gather rate, Rust servers in Europe, Modded Rust servers and Trio Rust servers, max team of 3. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.
Who operates Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий and 35 other servers we track both publish a magicrust.gg hostname, which points to the same operator in all likelihood.
How should you read the tags on Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
gmrust (Game mode): Survival in standard Rust; mp100 (Max players): It holds 100 slots; ts3 (Group limit): The team limit is 3; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^w (Weekly): Weekly wipe cycle; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; jp1 (Custom tag): Set by the owner or a plugin, it isn't a standard Rust tag are the tags Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join Magic Rust #4 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 185.207.214.24:10000. You will find its website at https://magicrust.gg/serv4.
