ServerName
Offline 185.210.141.114:28015 checked 27d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Fri 2 Oct, 11:54 UTC 12:54 UK · 27d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 84 / 250
- Rustoria.co - EU East Long 115 / 200
- Rusty Moose |EU Main| 397 / 450
- Rustafied.com - EU Friday 21 / 100
- Rustoria.co - EU Main 476 / 525
- Rustoria.co - EU East Medium 362 / 425
Quick answers
From the figures on this page.
Population
Where does ServerName place among Rust servers?
Over the past seven days, ServerName has climbed to #13,802 for player hours, putting it in the top 60% of all ranked servers.
Is ServerName busy at the moment?
At the moment ServerName is offline, having last been seen 27 days 11 hours ago.
Server rules
Which map is active on ServerName?
The map on ServerName is procedural, produced by the game.
What settings and rules should you know for ServerName?
You will not find a gather rate in the name of ServerName. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is disabled.
Operator and location
What location does ServerName run from?
There is no region published for ServerName. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 185.210.141.114:28015.
How reliable is ServerName, and is it currently online?
Offline for now: ServerName was last seen 27 days 11 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 2 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does ServerName operate?
On Windows, ServerName runs Rust network protocol 2634 and build 166586. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What should you expect from wipe day on ServerName?
The average busiest point of its recent wipes was 1 players. After 1 hours the latest wipe's crowd hit its peak.
When does ServerName wipe? What schedule does it follow?
To tell its rhythm we would need more of ServerName's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 27 days 13 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is ServerName part of?
You will find ServerName on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on ServerName?
The game's server browser picks up these ServerName tags: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join ServerName?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 185.210.141.114:28015.