TEST
Offline 185.215.184.130:28015 checked 44d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 15 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 34 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 2 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 6 / 700
- RustSpain.com | EU Main 127 / 200
Quick answers
From the figures on this page.
Population
What is the ranking of TEST against other Rust servers?
A seven-day player-hours count places TEST at #15,420: the top – of every ranked server.
What is the current population on TEST?
The last sighting of TEST was 44 days 10 hours ago; it is offline right now.
Map and rules
What is the current map on TEST?
The game generates the procedural map that TEST runs.
What are the rules on TEST, and what settings does it run?
The name of TEST gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is TEST based?
There is no region published for TEST. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 185.215.184.130:28015.
What is the uptime of TEST, and is it online?
The current status for TEST is offline, last seen 44 days 10 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 15 September 2026.
On what Rust version does TEST operate?
On Windows, TEST runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does TEST wipe, and at what times?
There are too few of TEST's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 44 days 13 hours.
Tags and filters
Where does TEST appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take TEST: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on TEST?
The game's server browser picks up these TEST tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
How do you connect to TEST?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 185.215.184.130:28015.