Local Turret Test
Offline 185.215.184.138:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 25 Oct, 17:16 UTC 17:16 UK · 3d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 179 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 123 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 184 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 80 / 700
- RustSpain.com | EU Main 351 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 245 / 700
Quick answers
From the figures on this page.
Population
Where does Local Turret Test place among Rust servers?
A seven-day player-hours count places Local Turret Test at #14,680: the top 66% of every ranked server.
Is Local Turret Test busy at the moment?
The last sighting of Local Turret Test was 3 days 7 hours ago; it is offline right now. The seven-day figures show an average of 0 players and a peak of 1.
Server rules
On what map does Local Turret Test take place?
A procedural map, generated by the game, is what Local Turret Test runs.
What settings and rules should you know for Local Turret Test?
You will not find a gather rate in the name of Local Turret Test. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. The VAC anti-cheat from Valve is enabled.
Server details
What location does Local Turret Test run from?
You will find no region published by Local Turret Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 185.215.184.138:28015.
What is the uptime of Local Turret Test, and is it online?
Offline for now: Local Turret Test was last seen 3 days 7 hours ago. It was up 1 of 72 hours over the last 3 full days, 1% of the time. 25 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Local Turret Test operate?
The version on Local Turret Test is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How does Local Turret Test handle its wipe days?
1 players is the average peak across its recent wipes. On the latest wipe, 14 hours passed before the crowd peaked.
How often does Local Turret Test wipe, and at what times?
Its rhythm cannot yet be told: too few of Local Turret Test's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 3 days 22 hours.
Tags and filters
Where does Local Turret Test appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Local Turret Test are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on Local Turret Test?
The game's server browser picks up these Local Turret Test tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): The server has 5 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join Local Turret Test?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 185.215.184.138:28015.