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Network live 11,637 servers online 58,496 players aboard 147 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad

Online 185.216.144.102:28080 checked 10m ago

2x vanillamoddedoxide
Tracking number · connect
Wipe progress · wiped 10d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 70 players now 0% full
17-day averagepeak 5
#3,302ranktop 15%
10d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
0123410:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct15 Oct22 Oct30 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

The first 48 hours of its last wipes

Mon 19 OctMon 12 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 29 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 19 Oct, 15:11 UTC 16:11 UK · 10d ago
    Wipe delivered
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 12 Oct, 14:54 UTC 15:54 UK · 17d ago
    Wipe delivered
    Peak
    4
    Crowd
    halved by day 4
    Lasted
    7 days
    Players before
    2
  3. Sat 10 Oct, 15:14 UTC 16:14 UK · 19d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 780 on average 393 / 400
  2. Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 632 on average 854 / 850
  3. EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 356 on average 355 / 330
  4. Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 337 on average 533 / 550
  5. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 321 on average 54 / 1000
  6. Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 309 on average 574 / 550
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad against other Rust servers?

In the top 15% of all ranked servers sits RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad, at #3,302 on hours played over seven days.

What is the current population on RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad?

The current count is 0 players on 70 slots for RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad. The seven-day figures show an average of 1 players and a peak of 5. Over the last 48 hours, the peak hour came at 18:00 UTC with an average of 4 players.

Server rules

Which map is active on RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad?

Size 3,800 and seed 1793755626 define the procedural map RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad?

Gather rate on RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad is 2x, as its name says. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Oxide. By its own description it is vanilla: no altered rates, kits or rules: the game as shipped by Facepunch. VAC, the anti-cheat from Valve, is active.

About the server

In which region is RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad based?

No region tag comes from RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad, but the name points to Europe. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 185.216.144.102:28080.

How smoothly does RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad run?

Averaged over the last 48 hours, server fps was 96, with a low of 68. Buildings, deployables and all the rest of the world pushed its entity count as high as 81,892. 3,077 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

How reliable is RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad, and is it currently online?

RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad is up and online at the moment. About 2 days 1 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 15 September 2026.

What Rust version is RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad using?

Rust network protocol 2635 and build 167398 on Windows is what RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad runs. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What should you expect from wipe day on RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad?

At their busiest, its recent wipes drew an average of 3 players. After 29 hours the latest wipe's crowd hit its peak. Half the peak or more was held until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 4.

When does RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad wipe? What schedule does it follow?

No next wipe can be predicted for RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad, which wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 10 days 17 hours.

Tags and filters

Where does RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad are: Rust servers with a 2x gather rate, Rust servers in Europe and Modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

What is the meaning of the server tags on RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad?

Read off the game's server browser, the tags for RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad are: gmrust (Game mode): The game mode is standard Rust survival; mp70 (Max players): It holds 70 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What steps do you take to join RATLAND EU #1. Vanilla+ 2x bi-weekly /solo/duo/trio/quad?

Enter client.connect 185.216.144.102:28080 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp70,ptrak,$r?,v2635,^v,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp70
Max players It holds 70 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as shipped by Facepunch.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.