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Network live 11,859 servers online 101,852 players aboard 538 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[EU] Salvaged-Life | PVE | NPC | ZOMBIES |

Online EU 185.216.144.68:28540 checked 5m ago

biweekly wipes moddedoxidepve
Tracking number · connect
Wipe progress · wiped 14d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Thu 5 Nov, 19:00 UK Thu 5 Nov, 19:00 UTC FW in 6d 22h · high confidence
1/ 50 players now 2% full
17-day averagepeak 7
#2,786ranktop 12% · #1055 in EU
14d agolast wipebiweekly schedule
6d 22hnext wipeThu 5 Nov, 19:00 UTC FW
Delivery history

Players, performance and rank

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

025507510021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays
Next delivery expected

Next wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 22h.

The force wipe · high confidence
28 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
5wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 8

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTC19:00 UKFW
  2. 13d 21hThu 12 Nov, 17:53 UTC17:53 UK
  3. 34d 22hThu 3 Dec, 19:00 UTC19:00 UKFW
  4. 41d 21hThu 10 Dec, 17:53 UTC17:53 UK

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 3 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 22h
    Next wipe expected · the force wipe
  2. Thu 15 Oct, 17:53 UTC 18:53 UK · 14d ago
    Wipe delivered
    Peak
    8
    Crowd
    –
    Lasted
    running
    Players before
    3
  3. Thu 1 Oct, 18:32 UTC FW 19:32 UK · 28d ago
    Force wipe delivered
    Peak
    5
    Crowd
    halved by day 8
    Lasted
    14 days
    Players before
    0
  4. Thu 17 Sep, 17:56 UTC 18:56 UK · 42d ago
    Wipe delivered
    Peak
    3
    Crowd
    held half
    Lasted
    14 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 244 on average 310 / 2000
  2. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average 62 / 100
  3. RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 27 on average 14 / 200
  4. [EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBasesEU · groups of 10+ · biweekly · 26 on average 64 / 100
  5. [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 25 on average 94 / 100
  6. PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 24 on average 44 / 100
Help desk

Quick answers

From the figures on this page.

Population

Where does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | place among Rust servers?

Ranked #2,786 on player hours over the last seven days, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | is #1,055 in Europe and in the top 12% of all ranked servers.

What is the current population on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

Checking now: 1 players on 50 slots at [EU] Salvaged-Life | PVE | NPC | ZOMBIES |. Averaged over the past week: 1 players, peaking at 7. The busiest hour over the last 48 hours was 19:00 UTC, averaging 4 players.

Rules and settings

What is the current map on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

Generated by the game with seed 20, the procedural map on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | is size 4,200. Size and seed match means the map matches, so you can view it on RustMaps from this page. The map goes by this name: Salvaged Life Maps.

What are the rules on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |, and what settings does it run?

The name of [EU] Salvaged-Life | PVE | NPC | ZOMBIES | gives no gather rate. A group holds no more than 20 players. You get pve here, fighting between players is off. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.

Operator and location

What location does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | run from?

Its EU tag puts [EU] Salvaged-Life | PVE | NPC | ZOMBIES | in Europe. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 185.216.144.68:28540.

What is the performance like on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

The 48-hour average for server fps stands at 93, never dipping below 42. Buildings, deployables and all the rest of the world pushed its entity count as high as 93,035. Memory use peaked at 4,203 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is [EU] Salvaged-Life | PVE | NPC | ZOMBIES | up, and how good is its uptime?

[EU] Salvaged-Life | PVE | NPC | ZOMBIES | is up and online at the moment. The uptime it reports puts its last restart at about 3 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | operate?

Rust network protocol 2635 and build 168909 on Windows is what [EU] Salvaged-Life | PVE | NPC | ZOMBIES | runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

What happens on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | when wipe day arrives?

At their busiest, its recent wipes drew an average of 5 players. 3 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. Where that did not hold, it dropped below half by day 8.

On what schedule does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | reset its map?

The wipe rhythm at [EU] Salvaged-Life | PVE | NPC | ZOMBIES | is every 4 weeks on Thursday at 17:53 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running was made 14 days 2 hours. Its tags give the wipe schedule as every two weeks.

Server tags

Where does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take [EU] Salvaged-Life | PVE | NPC | ZOMBIES |: Rust servers in Europe, Modded Rust servers, Best Rust PvE servers and Rust zombie servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

The game's server browser picks up these [EU] Salvaged-Life | PVE | NPC | ZOMBIES | tags: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slot count: 50; ts20 (Group limit): Team size caps at 20; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

How do you connect to [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

Enter client.connect 185.216.144.68:28540 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. https://discord.com/invite/jymGN2PPjd is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slot count: 50.
ts20
Group limit Team size caps at 20.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Gameplay

^p
PvE There's no player combat; the world itself is the threat.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.