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Network live 11,879 servers online 98,401 players aboard 400 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Boat wars Gamemode | Deep Sea Training | Testing

Online 185.218.195.135:20184 checked 6m ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 16d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 40 players now 0% full
07-day averagepeak –
#15,341ranktop 69%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 13 Oct, 13:49 UTC 14:49 UK · 16d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 154 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 131 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 183 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 98 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average 239 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average 348 / 350
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Boat wars Gamemode | Deep Sea Training | Testing against other Rust servers?

A seven-day player-hours count places Boat wars Gamemode | Deep Sea Training | Testing at #15,341: the top 69% of every ranked server.

How many players are on Boat wars Gamemode | Deep Sea Training | Testing right now?

At the moment 0 players are on Boat wars Gamemode | Deep Sea Training | Testing, which has 40 slots. Averaged over the past week: 0 players.

Map and rules

What is the current map on Boat wars Gamemode | Deep Sea Training | Testing?

The game generates the procedural map on Boat wars Gamemode | Deep Sea Training | Testing at size 3,000 with seed 1. Size and seed match means the map matches, so you can view it on RustMaps from this page.

Which settings and rules apply on Boat wars Gamemode | Deep Sea Training | Testing?

The name of Boat wars Gamemode | Deep Sea Training | Testing gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. VAC, the anti-cheat from Valve, is active.

About the server

In which region is Boat wars Gamemode | Deep Sea Training | Testing based?

No region is published by Boat wars Gamemode | Deep Sea Training | Testing. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 185.218.195.135:20184.

What is the performance like on Boat wars Gamemode | Deep Sea Training | Testing?

Server fps over the last 48 hours averaged 83; the lowest was 64. Buildings, deployables and all the rest of the world pushed its entity count as high as 47,400. 4,169 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

Is Boat wars Gamemode | Deep Sea Training | Testing up, and how good is its uptime?

Boat wars Gamemode | Deep Sea Training | Testing is up and online at the moment. The uptime it reports puts its last restart at about 16 days 1 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 21 September 2026.

What Rust version is Boat wars Gamemode | Deep Sea Training | Testing using?

Rust network protocol 2634 and build 167781 on Linux is what Boat wars Gamemode | Deep Sea Training | Testing runs. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What should you expect from wipe day on Boat wars Gamemode | Deep Sea Training | Testing?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

How often does Boat wars Gamemode | Deep Sea Training | Testing wipe, and at what times?

To tell its rhythm we would need more of Boat wars Gamemode | Deep Sea Training | Testing's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 16 days 2 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is Boat wars Gamemode | Deep Sea Training | Testing part of?

These Rust Wipe Tracker lists take Boat wars Gamemode | Deep Sea Training | Testing: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Boat wars Gamemode | Deep Sea Training | Testing?

The game's server browser picks up these Boat wars Gamemode | Deep Sea Training | Testing tags: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What is the process to join Boat wars Gamemode | Deep Sea Training | Testing?

Enter client.connect 185.218.195.135:20184 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://rustcator.com.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The server has 40 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167781
Build It runs game build 167781.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code A region code isn't set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.