My Carbon Test Server
Offline 185.223.171.43:28010 checked 41d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 57 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 135 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 104 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 22 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 80 / 700
- RustSpain.com | EU Main 78 / 200
Quick answers
From the figures on this page.
Population
How does My Carbon Test Server compare with other Rust servers in the rankings?
Over the past seven days, My Carbon Test Server has climbed to #15,400 for player hours, putting it in the top – of all ranked servers.
What is the current population on My Carbon Test Server?
At the moment My Carbon Test Server is offline, having last been seen 41 days 20 hours ago.
Rules and settings
On what map does My Carbon Test Server take place?
The map on My Carbon Test Server is procedural, produced by the game.
Which settings and rules apply on My Carbon Test Server?
No gather rate appears in the name of My Carbon Test Server. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. The VAC anti-cheat from Valve is disabled.
Operator and location
What location does My Carbon Test Server run from?
There is no region published for My Carbon Test Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 185.223.171.43:28010 is its address.
Is My Carbon Test Server up, and how good is its uptime?
The current status for My Carbon Test Server is offline, last seen 41 days 20 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 18 September 2026.
On what Rust version does My Carbon Test Server operate?
The version on My Carbon Test Server is Rust network protocol 2633 and build 162929, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How often does My Carbon Test Server wipe, and at what times?
Its rhythm cannot yet be told: too few of My Carbon Test Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 55 days 18 hours have passed since this world was made.
Tags and filters
Where does My Carbon Test Server appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take My Carbon Test Server: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the server tags on My Carbon Test Server?
The game's server browser picks up these My Carbon Test Server tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs162929 (Build): It runs game build 162929; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join My Carbon Test Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 185.223.171.43:28010.