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Network live 11,704 servers online 46,860 players aboard 98 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

pllm-test-0

Offline 185.226.156.2:28015 checked 16d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 16d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 4 players now 0% full
07-day averagepeak –
#15,441ranktop 71%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 12 Oct, 23:10 UTC 00:10 UK · 16d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 156 on average 37 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 133 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average 47 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average 37 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 7 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 5 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

How does pllm-test-0 compare with other Rust servers in the rankings?

A seven-day player-hours count places pllm-test-0 at #15,441: the top 71% of every ranked server.

What is the current population on pllm-test-0?

The last sighting of pllm-test-0 was 16 days ago; it is offline right now.

Server rules

What is the current map on pllm-test-0?

The game generates the procedural map that pllm-test-0 runs.

What settings and rules should you know for pllm-test-0?

You will not find a gather rate in the name of pllm-test-0. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Carbon supplies the plugins. VAC, Valve's anti-cheat, is switched on.

Server details

What location does pllm-test-0 run from?

No region is published by pllm-test-0. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 185.226.156.2:28015.

Is pllm-test-0 up, and how good is its uptime?

Offline for now: pllm-test-0 was last seen 16 days ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 12 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does pllm-test-0 operate?

The version on pllm-test-0 is Rust network protocol 2634 and build 167584, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What happens on pllm-test-0 when wipe day arrives?

0 players is the average peak across its recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

When does pllm-test-0 wipe? What schedule does it follow?

To tell its rhythm we would need more of pllm-test-0's wipes on record; there are too few yet. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 16 days 1 hours.

Tags and listings

Where does pllm-test-0 appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take pllm-test-0: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.

How should you read the tags on pllm-test-0?

gmrust (Game mode): Standard Rust survival is the game mode here; mp4 (Max players): The server has 4 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here are the tags pllm-test-0 publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Getting started

What is the process to join pllm-test-0?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 185.226.156.2:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp4
Max players The server has 4 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is installed here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.