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Network live 11,685 servers online 51,425 players aboard 127 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

MyTestMap

Offline 185.244.170.108:28015 checked 1d ago

Tracking number · connect
Wipe progress · wiped 14d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 1 players now 0% full
07-day averagepeak –
#15,335ranktop 69%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct20 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Wed 14 Oct, 20:43 UTC 21:43 UK · 14d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average 313 / 375
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 319 / 325
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 28 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 31 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 47 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average 161 / 200
Help desk

Quick answers

From the figures on this page.

Population

What is the ranking of MyTestMap against other Rust servers?

In the top 69% of all ranked servers sits MyTestMap, at #15,335 on hours played over seven days.

How many players are on MyTestMap right now?

The last sighting of MyTestMap was 41 hours ago; it is offline right now. Averaged over the past week: 0 players.

Rules and settings

Which map is active on MyTestMap?

The map on MyTestMap is procedural, produced by the game.

What settings and rules should you know for MyTestMap?

No gather rate appears in the name of MyTestMap. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.

Server details

What location does MyTestMap run from?

There is no region published for MyTestMap. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 185.244.170.108:28015.

How reliable is MyTestMap, and is it currently online?

The current status for MyTestMap is offline, last seen 41 hours ago. It was up 1 of 168 hours over the last 7 full days, 1% of the time. 14 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does MyTestMap operate?

Rust network protocol 2634 and build 167781 on Windows is what MyTestMap runs. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What happens on MyTestMap when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does MyTestMap wipe? What schedule does it follow?

There are too few of MyTestMap's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 14 days 12 hours.

Tags and filters

Where does MyTestMap appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include MyTestMap are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

What is the meaning of the server tags on MyTestMap?

gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags MyTestMap publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What is the process to join MyTestMap?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 185.244.170.108:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players The server has 1 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.