Server name on in-game server list
Offline 185.252.220.156:28015 checked 46d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 338 / 375
- Rustoria.co - EU East Long 441 / 475
- Rusty Moose |EU Main| 979 / 1000
- Rustafied.com - EU Friday 46 / 100
- Rustoria.co - EU Main 985 / 1000
- Rustoria.co - US Main 64 / 250
Quick answers
From the figures on this page.
Population
Is Server name on in-game server list busy at the moment?
The last sighting of Server name on in-game server list was 46 days 10 hours ago; it is offline right now.
Server rules
What is the current map on Server name on in-game server list?
The map on Server name on in-game server list is procedural, produced by the game.
What settings and rules should you know for Server name on in-game server list?
You will not find a gather rate in the name of Server name on in-game server list. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. It appears in the server browser under Community, being a community server. The VAC anti-cheat from Valve is enabled.
About the server
In which region is Server name on in-game server list based?
No region is published by Server name on in-game server list. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 185.252.220.156:28015.
What is the uptime of Server name on in-game server list, and is it online?
Server name on in-game server list is offline at the moment, with the last sighting 46 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does Server name on in-game server list operate?
The version on Server name on in-game server list is Rust network protocol 2633 and build 163207, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How often does Server name on in-game server list wipe, and at what times?
Its rhythm cannot yet be told: too few of Server name on in-game server list's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 53 days 9 hours.
Tags and listings
Where does Server name on in-game server list appear across the Rust Wipe Tracker lists and filters?
You will find Server name on in-game server list on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Server name on in-game server list?
The game's server browser picks up these Server name on in-game server list tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to Server name on in-game server list?
Enter client.connect 185.252.220.156:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.