Skip to the page
Network live 11,640 servers online 44,156 players aboard 105 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

whyfry1zen

Offline 185.253.180.110:28015 checked 9d ago

Tracking number · connect
Wipe progress · wiped 9d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 2 players now 0% full
07-day averagepeak –
#15,332ranktop 69%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct18 Oct21 Oct23 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 19 Oct, 18:59 UTC 19:59 UK · 9d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average 295 / 300
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 256 / 250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 27 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average 22 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 38 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average 123 / 200
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of whyfry1zen against other Rust servers?

In the top 69% of all ranked servers sits whyfry1zen, at #15,332 on hours played over seven days.

What is the current population on whyfry1zen?

At the moment whyfry1zen is offline, having last been seen 9 days 10 hours ago.

Rules and settings

Which map is active on whyfry1zen?

The map on whyfry1zen is procedural, produced by the game.

What settings and rules should you know for whyfry1zen?

No gather rate appears in the name of whyfry1zen. Up to 8 players can join a group, the default for the game. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.

About the server

What is the location of whyfry1zen?

There is no region published for whyfry1zen. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 185.253.180.110:28015.

What is the uptime of whyfry1zen, and is it online?

whyfry1zen is offline at the moment, with the last sighting 9 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does whyfry1zen operate?

The version on whyfry1zen is Rust network protocol 2634 and build 166494, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

What should you expect from wipe day on whyfry1zen?

1 players is the average peak across its recent wipes. After 1 hours the latest wipe's crowd hit its peak.

When does whyfry1zen wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of whyfry1zen's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 9 days 13 hours.

Tags and filters

Where does whyfry1zen appear across the Rust Wipe Tracker lists and filters?

You will find whyfry1zen on the following Rust Wipe Tracker lists: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on whyfry1zen?

gmrust (Game mode): Standard Rust survival is the game mode here; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set are the tags whyfry1zen publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

Getting started

What steps do you take to join whyfry1zen?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 185.253.180.110:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp2
Max players The server has 2 slots.
ts8
Group limit Team limit: 8, the standard default.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.