whyfry1zen
Offline 185.253.180.231:28015 checked 38d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 32 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 126 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 38 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 10 / 700
- RustSpain.com | EU Main 2 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 1 / 1000
Quick answers
From the figures on this page.
Player count
Where does whyfry1zen place among Rust servers?
In the top – of all ranked servers sits whyfry1zen, at #13,281 on hours played over seven days.
How many players are on whyfry1zen right now?
The last sighting of whyfry1zen was 38 days 6 hours ago; it is offline right now.
Rules and settings
Which map is active on whyfry1zen?
The game generates the procedural map that whyfry1zen runs.
Which settings and rules apply on whyfry1zen?
The name of whyfry1zen gives no gather rate. The game's default applies: 8 players to a group at most. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What location does whyfry1zen run from?
You will find no region published by whyfry1zen. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 185.253.180.231:28015.
What is the uptime of whyfry1zen, and is it online?
whyfry1zen is offline at the moment, with the last sighting 38 days 6 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 20 September 2026.
What Rust version is whyfry1zen using?
On Windows, whyfry1zen runs Rust network protocol 2633 and build 163794. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
On what schedule does whyfry1zen reset its map?
There are too few of whyfry1zen's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 45 days 12 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is whyfry1zen part of?
The Rust Wipe Tracker lists that include whyfry1zen are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on whyfry1zen?
gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags whyfry1zen publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to whyfry1zen?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 185.253.180.231:28015.