whyfry1zen
Offline 185.253.183.189:28015 checked 16d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 12 Oct, 14:21 UTC 15:21 UK · 16d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 341 / 375
- Rustoria.co - EU East Long 281 / 325
- Rusty Moose |EU Main| 32 / 250
- Rustoria.co - EU Main 21 / 250
- Rustafied.com - EU Friday 40 / 100
- Rustoria.co - EU East Medium 122 / 200
Quick answers
From the figures on this page.
Population
How does whyfry1zen compare with other Rust servers in the rankings?
Over the past seven days, whyfry1zen has climbed to #13,322 for player hours, putting it in the top 61% of all ranked servers.
Is whyfry1zen busy at the moment?
At the moment whyfry1zen is offline, having last been seen 16 days 16 hours ago.
Rules and settings
Which map is active on whyfry1zen?
The game generates the procedural map that whyfry1zen runs.
What settings and rules should you know for whyfry1zen?
No gather rate appears in the name of whyfry1zen. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What location does whyfry1zen run from?
No region is published by whyfry1zen. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 185.253.183.189:28015.
How reliable is whyfry1zen, and is it currently online?
Offline for now: whyfry1zen was last seen 16 days 16 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 12 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does whyfry1zen operate?
Rust network protocol 2634 and build 166494 on Windows is what whyfry1zen runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What happens on whyfry1zen when wipe day arrives?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak.
When does whyfry1zen wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of whyfry1zen's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 16 days 18 hours.
Tags and filters
Where does whyfry1zen appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include whyfry1zen are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on whyfry1zen?
Read off the game's server browser, the tags for whyfry1zen are: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs game build 166494; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join whyfry1zen?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 185.253.183.189:28015.