Name of Server as Shown on the Client Server List
Offline 185.28.252.123:28015 checked 27d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 152 / 250
- Rustoria.co - EU East Long 121 / 200
- Rusty Moose |EU Main| 13 / 250
- Rustoria.co - EU Main 24 / 250
- Rustafied.com - EU Friday 12 / 100
- Rustoria.co - EU East Medium 26 / 200
Quick answers
From the figures on this page.
Player count
Where does Name of Server as Shown on the Client Server List place among Rust servers?
A seven-day player-hours count places Name of Server as Shown on the Client Server List at #14,109: the top 60% of every ranked server.
How many players are on Name of Server as Shown on the Client Server List right now?
At the moment Name of Server as Shown on the Client Server List is offline, having last been seen 27 days 12 hours ago.
Map and rules
What is the current map on Name of Server as Shown on the Client Server List?
The game generates the procedural map that Name of Server as Shown on the Client Server List runs.
What are the rules on Name of Server as Shown on the Client Server List, and what settings does it run?
The name of Name of Server as Shown on the Client Server List gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of Name of Server as Shown on the Client Server List?
There is no region published for Name of Server as Shown on the Client Server List. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 185.28.252.123:28015.
Is Name of Server as Shown on the Client Server List up, and how good is its uptime?
Offline for now: Name of Server as Shown on the Client Server List was last seen 27 days 12 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 1 October 2026.
On what Rust version does Name of Server as Shown on the Client Server List operate?
On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
When does Name of Server as Shown on the Client Server List wipe? What schedule does it follow?
There are too few of Name of Server as Shown on the Client Server List's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 30 days 12 hours have passed since this world was made.
Tags and filters
Where does Name of Server as Shown on the Client Server List appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Name of Server as Shown on the Client Server List: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Name of Server as Shown on the Client Server List?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset are the tags Name of Server as Shown on the Client Server List publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join Name of Server as Shown on the Client Server List?
Enter client.connect 185.28.252.123:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.