Darkugaz Test ^
Offline 185.29.84.98:28015 checked 31d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Player count
What is the ranking of Darkugaz Test ^ against other Rust servers?
Over the past seven days, Darkugaz Test ^ has climbed to #16,237 for player hours, putting it in the top 69% of all ranked servers.
Is Darkugaz Test ^ busy at the moment?
The last sighting of Darkugaz Test ^ was 31 days 15 hours ago; it is offline right now.
Server rules
What is the current map on Darkugaz Test ^?
A procedural map, generated by the game, is what Darkugaz Test ^ runs.
Which settings and rules apply on Darkugaz Test ^?
The name of Darkugaz Test ^ gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of Darkugaz Test ^?
No region is published by Darkugaz Test ^. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 185.29.84.98:28015.
What is the uptime of Darkugaz Test ^, and is it online?
The current status for Darkugaz Test ^ is offline, last seen 31 days 15 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 27 September 2026.
On what Rust version does Darkugaz Test ^ operate?
Rust network protocol 2633 and build 165217 on Windows is what Darkugaz Test ^ runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does Darkugaz Test ^ reset its map?
There are too few of Darkugaz Test ^'s wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 31 days 15 hours.
Tags and filters
Where does Darkugaz Test ^ appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Darkugaz Test ^: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Darkugaz Test ^?
Read off the game's server browser, the tags for Darkugaz Test ^ are: gmrust (Game mode): Survival in standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join Darkugaz Test ^?
Enter client.connect 185.29.84.98:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.