TEST
Offline 185.30.229.67:28015 checked 23d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 4 Oct, 12:14 UTC 13:14 UK · 23d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sat 3 Oct, 17:41 UTC 18:41 UK · 24d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 1
-
Fri 2 Oct, 15:15 UTC 16:15 UK · 25d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
-
Tue 29 Sep, 17:13 UTC 18:13 UK · 28d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.9 days
- Players before
- 0
-
Fri 25 Sep, 23:03 UTC 00:03 UK · 32d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 3.8 days
- Players before
- 0
-
Mon 14 Sep, 18:55 UTC 19:55 UK · 43d agoWipe delivered
- Peak
- 2
- Crowd
- held half
- Lasted
- 11.2 days
- Players before
- 3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How does TEST compare with other Rust servers in the rankings?
A seven-day player-hours count places TEST at #13,191: the top 58% of every ranked server.
How many players are on TEST right now?
The last sighting of TEST was 23 days 20 hours ago; it is offline right now.
Rules and settings
Which map is active on TEST?
The map on TEST is procedural, produced by the game.
What are the rules on TEST, and what settings does it run?
You will not find a gather rate in the name of TEST. The game's default applies: 8 players to a group at most. primitive is the mode, without guns: bows, spears and close combat. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. The VAC anti-cheat from Valve is enabled.
About the server
What location does TEST run from?
You will find no region published by TEST. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 185.30.229.67:28015 is its address.
How reliable is TEST, and is it currently online?
TEST is offline at the moment, with the last sighting 23 days 20 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does TEST operate?
On Windows, TEST runs Rust network protocol 2634 and build 166586. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
What happens on TEST when wipe day arrives?
The average busiest point of its recent wipes was 2 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
When does TEST wipe? What schedule does it follow?
No next wipe can be predicted for TEST, which wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 23 days 22 hours.
Tags and listings
Where does TEST appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include TEST are: Modded Rust servers and Primitive Rust servers, tracked. On the server list, apply Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
How should you read the tags on TEST?
The game's server browser picks up these TEST tags: gmprimitive (Game mode): No guns in Primitive: bows, spears and melee only; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166586 (Build): It runs game build 166586; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join TEST?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 185.30.229.67:28015.