midtest4
Online 185.34.241.44:28015 checked 12m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 36 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 133 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 43 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 34 / 700
- RustSpain.com | EU Main 7 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 5 / 1000
Quick answers
From the figures on this page.
Player activity
How does midtest4 compare with other Rust servers in the rankings?
Over the past seven days, midtest4 has climbed to #4,338 for player hours, putting it in the top 20% of all ranked servers.
What is the current population on midtest4?
The current count is 1 players on 6 slots for midtest4. The seven-day figures show an average of 1 players and a peak of 1. Over the last 48 hours, the peak hour came at 11:00 UTC with an average of 1 players.
Server rules
What is the current map on midtest4?
A procedural map, generated by the game, is what midtest4 runs.
Which settings and rules apply on midtest4?
No gather rate appears in the name of midtest4. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. VAC, the anti-cheat from Valve, is not active.
Operator and location
In which region is midtest4 based?
There is no region published for midtest4. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 185.34.241.44:28015 is its address.
What is the uptime of midtest4, and is it online?
midtest4 is up and online at the moment. 45% is the uptime for the last 7 full days, up for 75 of 168 hours. It was first seen by Rust Wipe Tracker on 3 October 2026.
What Rust version is midtest4 using?
The version on midtest4 is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
On what schedule does midtest4 reset its map?
To tell its rhythm we would need more of midtest4's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 25 days 2 hours have passed since this world was made.
Tags and filters
Where does midtest4 appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include midtest4 are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on midtest4?
The game's server browser picks up these midtest4 tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp6 (Max players): Slot count: 6; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to midtest4?
Enter client.connect 185.34.241.44:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.