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Network live 11,772 servers online 62,070 players aboard 127 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[EU][PVE] Get Tae Rust

Online 185.36.205.6:28065 checked 9m ago

moddedcarbonpvepremium
Tracking number · connect
Wipe progress · wiped 55d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 100 players now 0% full
07-day averagepeak –
#15,339ranktop 69%
55d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

01020304023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 238 on average 258 / 2000
  2. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average 9 / 100
  3. 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average 27 / 200
  4. [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average 32 / 200
  5. [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average 30 / 140
  6. RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average 14 / 200
Help desk

Quick answers

From the figures on this page.

Population

How does [EU][PVE] Get Tae Rust compare with other Rust servers in the rankings?

A seven-day player-hours count places [EU][PVE] Get Tae Rust at #15,339: the top 69% of every ranked server.

What is the current population on [EU][PVE] Get Tae Rust?

The current count is 0 players on 100 slots for [EU][PVE] Get Tae Rust. Averaged over the past week: 0 players.

Server rules

Which map is active on [EU][PVE] Get Tae Rust?

Size 3,500 and seed 1 define the procedural map [EU][PVE] Get Tae Rust runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What are the rules on [EU][PVE] Get Tae Rust, and what settings does it run?

The name of [EU][PVE] Get Tae Rust gives no gather rate. Up to 8 players can join a group, the default for the game. You get pve here, other players cannot be fought. The server browser lists it as Modded, because plugins or settings alter the game. Carbon supplies the plugins. Rust premium status is required to join. The VAC anti-cheat from Valve is enabled.

About the server

What is the location of [EU][PVE] Get Tae Rust?

Its name points to Europe, while [EU][PVE] Get Tae Rust publishes no region tag. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 185.36.205.6:28065.

What is the performance like on [EU][PVE] Get Tae Rust?

Server fps over the last 48 hours averaged 30; the lowest was 30. Buildings, deployables and all the rest of the world pushed its entity count as high as 67,734. 3,763 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

What is the uptime of [EU][PVE] Get Tae Rust, and is it online?

Right now, [EU][PVE] Get Tae Rust is online. About 5 days 22 hours ago is when it last restarted, judged by the uptime it gives. It was up 168 of 168 hours over the last 7 full days, 100% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is [EU][PVE] Get Tae Rust using?

On Windows, [EU][PVE] Get Tae Rust runs Rust network protocol 2633 and build 162929. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

When does [EU][PVE] Get Tae Rust wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of [EU][PVE] Get Tae Rust's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 55 days 1 hours.

Tags and filters

Where does [EU][PVE] Get Tae Rust appear across the Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include [EU][PVE] Get Tae Rust are: Rust servers in Europe, Modded Rust servers and Best Rust PvE servers. You will find it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.

What is the meaning of the server tags on [EU][PVE] Get Tae Rust?

gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs162929 (Build): It runs game build 162929; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^p (PvE): The world provides the danger, not other players; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins; ^q (Premium): Rust premium status is required to join are the tags [EU][PVE] Get Tae Rust publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What is the process to join [EU][PVE] Get Tae Rust?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 185.36.205.6:28065. Rust premium status is required to join.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs162929,^q,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit Team limit: 8, the standard default.
v2633
Protocol Join only if your game runs protocol 2633.
cs162929
Build It runs game build 162929.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Gameplay

^p
PvE The world provides the danger, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.
^q
Premium Rust premium status is required to join.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.